Jason Schreier
π€ SpeakerAppearances Over Time
Podcast Appearances
It really, like I mentioned before, it has a very different feel than an action game that you might be more accustomed to playing in 2026 because the bosses just follow that same pattern and same routine, which really changes the way that you think about it.
I don't know, meditative than it does.
You're engaging your kind of passive brain a little bit more than your active brain because you kind of, you know what you're doing and you just have to kind of have the muscle memory to pull it off, which is fun, which is a cool and feels very different than playing a lot of other games these days.
I mean, just seeing these orbs, this just kind of, this rain of blue orbs just everywhere and at this consistent 60 frames a second, like you never...
There's some technical wizardry going on here.
And that also kind of adds to that meditative experience where you just feel like you're serene.
You're just at peace with the universe and all of the orbs and the madness surrounding you and you're just soaking it in.
What, you don't find that calming and meditative?
Well, this will spoil something for Maddie, but the games have been out for a little while, so I'll just say, yeah, I beat the second phase with a sliver of health yet, and I was like, fuck yeah, I did it.
I just want to say that I have died a lot more than six times.
I am way worse at this game than Kirk Hamilton is.