Jason Schreier
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And, you know, there's a bar where they do that and you hear about it through people you're kind of meeting there.
And then you can like have a beer and watch the Game Awards and get to know some people.
And it's kind of like...
a lower key social environment with like a lower degree of difficulty where it isn't like, okay, I bought this ticket.
I bought a plane ticket.
I'm in a hotel.
I don't know anyone here.
And you're kind of going back to your hotel alone.
And it's like, damn, I didn't meet anyone.
Like I could just imagine it kind of, it's a little harder to make it work in that environment.
So maybe, yeah, try local.
I think local, starting local is a good idea in general.
Yeah, man.
One day.
Yeah, what do we think?
This is an interesting one.
I mean, I think there's a narrative with games like this that I think it's important to consider the type of game that Crimson Desert is.
So what Gray is talking about is that Crimson Desert did not get very strong reviews.
There are plenty of people who have been like,
You know, it's really pretty, but there's not a lot going on.