Joey Noelle

speaker
191 appearances 9 recordings 1 series first heard Nov 2024 last heard 3 Dec

Joey Noelle’s voice in public audio — every appearance, attributed to the second.

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Recordings per month over the last 12 months — 1 in all, peaking in Dec 2025 with 1.

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That's what it feels like.
Just dead silent and just like a line of dialogue would come out that was not meant to be funny, I don't think.
No. Yeah. The way that... I liked the premise of it. Again, the idea of them dying and then coming back to life. But I also think that this was very much an excuse for David S. Sandberg, the director of this movie, to then just do a bunch of different horror genres that he wanted to tackle in this one movie. It feels very disjointed.
I think that's the best way to describe it because of that premise. It's a fun premise. It's a funny idea and it keeps the movie going. And I don't know how long the movie was, but it felt pretty short.
I was going by. I was having a good enough time by the ending of it where I was not like checking my watch or anything. But the weird thing about it is the best thing about the movie is the worst thing because every night they're dying and there's a new monster essentially, right? But then eventually that new monster, they have to stop doing that
premise and then they're like no here's actually the real monster of the movie and they didn't have enough time to set that up because any good horror movie is one that takes its time and builds and builds and builds and then finally has the explosion at the ending right where this movie doesn't really do that it just kind of starts stops starts it feels like a
I will say the cynical aspect of it, right? Where it is kind of like an until dawn in name only. I mean, there's connections, right? They do have connections in the movie, but there are,
two yes uh but i will say i am never going to turn my nose up at a director taking millions of dollars from a massive studio to do a bunch of really cool practical effects and that's what this is like there's a lot of good practical effects and if you guys should watch uh pony smasher is his youtube channel but the director david f sandberg started off as a youtuber oh
doing like short films he did lights out yeah and then uh annabelle and um the shazam movies but he was a youtuber first and foremost and he did a video before this movie came out where he's like i was just super fucking excited to do practical effects and you see really you feel you feel the excitement in that and i will again this is not a bad movie i would say this is a six out of ten like that's that's where i'm at two out of five on letterbox okay so four yeah
damn yeah i i i thought it was totally like so much of my criticism is that it's just not until dawn sure and i think if it had a different name i would have had more fun with it it was funny playing watching this with leanza who only watched until dawn and never watches slasher movies which is like man this movie is so until dawn i'm like you're just talking about any generic slasher you know what i mean like so it's a generic slasher film you like it
I thought it was, this is a movie that I would watch when I was 16 with a group, my group of my friends would laugh at the entire time. It's totally a serviceable, like put on the background, have a decent enough time. It's not egregious or bad.
Yeah, well, maybe. And maybe we'll get another Until Dawn game. Then they'll make an Until Dawn movie too.
Maybe we'll just do another game instead. Well, thank you so much, Joey.
Round of applause. Joey Noel, everybody.
That's supposed to be private. Story number four. Unannounced Blade Runner game canceled at Super Massive Games. Talking about Until Dawn. This is from Mike Straw at Insider Gaming. An unannounced Blade Runner game that had been in development at Supermassive Games has been canceled.
Insider Gaming has learned that Blade Runner Time to Live was a character-focused cinematic action-adventure game where you are the only Blade Runner in 2065.
The game would feature a 10 to 12 hour single player story that per documents sent to Insider Gaming under the condition that they not be made public, involved a compelling story blending the philosophical themes of Blade Runner with kinetic action adventure gameplay. That's cool. That's me saying that.
The game began pre-production in September 2024 with the core team comprised of those who worked on the quarry. Pre-production was scheduled to end in March 2025 with the end of prototyping by September 2025. The full release was planned for September 2027 on PS5, Xbox Series consoles, PC, and the 10th gen Xbox and PlayStation systems. Really quick, what was the game?
A third-person action-adventure game, Blade Runner Time to Live, would see players play as So Leng, a vintage model Nexus 6, inexplicably still alive well beyond your limited lifespan. "'Journey from the teeming undercity of New Zurich, 2065, to the eerie remnants and the forgotten world beyond.
The description from the documents, quote, under orders to retire Rev, the mysterious and ruthless leader of an underground replicant network, you are betrayed and left for dead in a brutally hostile environment.'" And it goes on to say that as far as the reason for the game's cancellation, it was said that Blade Runner's rights owners, Alcon Entertainment, is to blame.
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