Josh (host)
speaker
10,028 appearances
20 recordings
1 series
first heard Jul 2021
last heard 18 Aug
Josh (host)’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 19 in all, peaking in Aug 2026 with 10.
Appearances
Like it is a spectacle.
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I freaking love Wolverine.
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I think the game did an amazing job showcasing his brutality.
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We have seen, and here's why I say this, because I watched about four or five different people that got to play the preview event where they actually got their hands on the game.
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And almost all of them came away with the same take.
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And it just worries me a little bit that they said, hey, this is this is an incredible looking triple A title.
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It's true to Wolverine.
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It's brutal.
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It's linear.
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And yet at the same time, it's already starting to feel a little repetitive with the the actual gameplay part.
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Now, you know, part of that was is that they prefaced this by saying, I didn't get to play Lake.
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game there are skill trees there are ability upgrades and things like that
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I played Spider-Man at Ryan's request, and within four hours of Spider-Man, the combat started to just feel routine to me, man.
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It's that it's that whole like mash a bunch of buttons, parry the guy when the thing flashes on your screen, bounce around, mash more buttons.
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You know, like there's really no depth to the combat in Insomniac's games.
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While it's flashy and it's super fun, and I'm not I'm not saying like I'm not doom saying here.
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I'm just saying I have this weird pit in my stomach that is saying like I worry that Wolverine is going to be all flash and not as much substance as I think people are hoping for.
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And that worries me just a little bit.
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It's all starting to that's my point, right?
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And and when Arkham see, because they call it the Arkham style combat, right?
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Showing 221–240 of 10,028 · page 12 of 502
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