Kirk Hamilton
๐ค SpeakerAppearances Over Time
Podcast Appearances
A little bit obvious, maybe, what they're going for, and so the ways that the story is generally kind of obvious, kind of trope-filled, as you said, Jason.
But, you know, I think you really get to see that stuff if you die.
And death, it just doesn't really punish you that badly pretty quickly in the skill tree.
You also unlock the ability to lose less lucinite, which is the thing you're collecting from enemies and then using to purchase items.
your upgrades along with some other rare currencies and yeah I wouldn't say I mean I want to be clear I guess with people this isn't an RPG skill tree like you're not deciding that you want to play a tank versus like a summon character like it's just a it's like you get more powerful the more you play and so you're just it's kind of a tree and there are branches in it you can kind of choose which direction to go but I would imagine that as you play sort of you kind of just yeah
Now, I've unlocked a ton of stuff, and I'm just a lot better.
My guns do more damage, and I have more health, and I get higher-ranked guns earlier.
The same as a game like Hades or another roguelike.
Anyways, I think this game is really, really fun.
We can talk about the story more in detail, maybe all together.
I think the setting is just beautiful.
It reminds me of that movie Event Horizon combined with the, if you remember, the vision that Commander Shepard has in the first Mass Effect when Commander Shepard touches the
whatever it is, the thing that gives them the vision.
It's got that kind of orange-hued body horror, screeching flash cuts to things that just seem terrible, you know, like a microchip being stapled onto a brain or something.
You're not sure it's happening fast enough that you can't quite...
Figure out what it is, but it's enough to leave you feeling disturbed.