Kirk Hamilton
๐ค SpeakerAppearances Over Time
Podcast Appearances
It's just taking care of my hands, and I do really like that.
Another thing that this controller has, though, in addition to all those buttons, is it has remarkable gyro options.
And that is something that I think is a little underexplored, certainly underexplored by me, but a really cool part of using this controller.
I was playing some Cyberpunk and remembering playing that on the Steam Deck and having a similar kind of a setup, something very cool that both the Steam Deck and the Steam Controller have.
I'll talk about the controller, I guess, since that's what I'm talking about here.
They're TMR, I think it's called, thumbsticks, which are the really good ones that don't do the thumbstick drift that people are running into all the time on different controllers.
I get kind of some of those terms mixed up, but they're really good and they're very reliable.
So when you place your thumbs on the thumbstick, that counts as an input.
The thumbstick knows that you've touched it, even if you haven't done anything.
So something I would do on Steam Deck and that I now like to do just for fun with the Steam Controller is when I place my right thumb on the right thumbstick, it activates gyro aiming.
So basically, anytime you're getting ready to move the thumbstick, you can move the controller instead for more precise aim.
Or something I've also done, when I'm pressing the right thumbstick and I press the left trigger, so basically when you pop into aiming down sights mode,
So you can get a kind of a fine-tuned aim.
And then there are, of course, all kinds of sliders and faders.
You can adjust the granularity of the gyro aiming.
So you can just get a little bit of extra movement.