Madeline Stanley

speaker
1,273 appearances 5 recordings 1 series first heard Feb 2026 last heard 6d ago

Madeline Stanley’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
3 · Sep OctJan 26AprJulnow

Recordings per month over the last 12 months — 5 in all, peaking in Sep 2026 with 3.

Appearances

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My my question with this still and something we didn't really touch on yesterday either was Xbox is here saving the day.
They said, Kojima, we got you.
Xbox just laid off thousands of people and is planning to lay off thousands of more people for the rest of the year.
So where is this money coming from?
Are they in a better financial spot than Sony is?
Like they've already said they're trying to tighten the belt, cut cut costs, and here they're coming into Kojima with
I assume a big pile of money to finish this game.
And I can imagine that feels pretty bad to the to the devs who are already with Xbox.
Well I do think it is a a good gesture of goodwill here, right?
Um, swooping in to kinda save the day.
I I am you know, the other thing that I was kind of keen on is the I think Jason was talking about the sales numbers for
um, death training to not quite reaching what they wanted to.
And I
I just feel like it's a little apples to oranges.
I feel like obviously you have to make decisions based on past experiences, but Death Stranding Two is like a little weirdo freak game that we love and is cool.
I feel like the follow the sort of um
emotional successor to Metal Gear is a completely different style of game and the expectation should be different for that.
It is it's so funny 'cause I think a lot about um I'm a big movie person, film buff, so I think a lot about the film industry and connection to the story, specifically just 'cause of Kojima's connection and I feel like so many directors are like do the thing, one for you.
Being the studio is one for me.
So you you do your big like metal gear so you can do Death Stranding, right?
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