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Marc Kenobi

šŸ‘¤ Speaker
164 total appearances

Appearances Over Time

Podcast Appearances

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

And that feels, you know, if you actually want to play a group of rogues or get into that kind of roguey lifestyle in the RPG, that feels a little light. And there's nothing wrong with it. But for me, I was like, okay, well, here's the DC, you miss it by five, then your lockpick breaks, or this is what the traps on those might look like. And so you get them as packages.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

And that feels, you know, if you actually want to play a group of rogues or get into that kind of roguey lifestyle in the RPG, that feels a little light. And there's nothing wrong with it. But for me, I was like, okay, well, here's the DC, you miss it by five, then your lockpick breaks, or this is what the traps on those might look like. And so you get them as packages.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

So yeah, I think I'm broadly narratively led.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

So yeah, I think I'm broadly narratively led.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

specifically for RPGs, and then I try and create the story with the support that it needs. But it will start from a random concept.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

specifically for RPGs, and then I try and create the story with the support that it needs. But it will start from a random concept.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

So to explain what I meant by that, I don't mean I'm trying to sort of... narrow people down into a story, but I like my, even when I just write some new monsters, they have a story with them. They come with some background, some story. So again, the Chimera, I kind of know who creates them and why and how that works.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

So to explain what I meant by that, I don't mean I'm trying to sort of... narrow people down into a story, but I like my, even when I just write some new monsters, they have a story with them. They come with some background, some story. So again, the Chimera, I kind of know who creates them and why and how that works.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

And it's not that you can't just sweep all that away and play with the rules I've created. That's absolutely fine. But for me, the vermicilitude of having that, of making it feel real, that there's some depth, is where I live.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

And it's not that you can't just sweep all that away and play with the rules I've created. That's absolutely fine. But for me, the vermicilitude of having that, of making it feel real, that there's some depth, is where I live.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

Well, so in terms of anything RPG-ish, I'm not interested in winning or losing. That's not my objective. My objective is just purely everyone be involved, tell a story, have good fun. So with a board game, I'm always automatically limited in that I've got to figure out, are you playing against the game? Are you playing against each other? Are you playing in teams? And what is the end goal?

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

Well, so in terms of anything RPG-ish, I'm not interested in winning or losing. That's not my objective. My objective is just purely everyone be involved, tell a story, have good fun. So with a board game, I'm always automatically limited in that I've got to figure out, are you playing against the game? Are you playing against each other? Are you playing in teams? And what is the end goal?

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

What does that look like?

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

What does that look like?

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

I still want my games to tell stories. It's a thing I love. So in with Split the Horde, I mean, when I start talking about it, I'm talking about a dragon that you've just killed and you can see that kind of coming out in sort of my narrative.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

I still want my games to tell stories. It's a thing I love. So in with Split the Horde, I mean, when I start talking about it, I'm talking about a dragon that you've just killed and you can see that kind of coming out in sort of my narrative.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

Yeah. So there's not a lot of iteration in the RPG space. So from a board game, you want to run lots and lots and lots of iterations. So as you're developing, you're getting feedback constantly from people who've played in a way that I don't feel like I can from a TTRPG perspective. So there's a lot more sort of repetition to burr the edges and sort of file stuff down.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

Yeah. So there's not a lot of iteration in the RPG space. So from a board game, you want to run lots and lots and lots of iterations. So as you're developing, you're getting feedback constantly from people who've played in a way that I don't feel like I can from a TTRPG perspective. So there's a lot more sort of repetition to burr the edges and sort of file stuff down.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

But the competitive is a huge side of it. And then balance is a lot more important, for me at least, within a board game. So for a TTRPG, I can get you moments in the spotlight, even if you've got the worst set of stats. I can make your character shine as a GM to give you moments where you feel awesome. I can't really do that if your character is just underpowered.

Morrus’ Unofficial Tabletop RPG Talk
316 | Split the Hoard with Marc Kenobi | Revised PHB Released | Ravenloft Novel | ElfQuest RPG

But the competitive is a huge side of it. And then balance is a lot more important, for me at least, within a board game. So for a TTRPG, I can get you moments in the spotlight, even if you've got the worst set of stats. I can make your character shine as a GM to give you moments where you feel awesome. I can't really do that if your character is just underpowered.