Marc Kenobi

speaker
82 appearances 1 recordings 1 series first heard Sep 2024 last heard Sep 2024

Marc Kenobi’s voice in public audio — every appearance, attributed to the second.

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You're sitting there going, well, this is a resource management and social deduction game. And so many places where people have looked at different blends of different mechanics or groupings or namings of games and tried to smash them together. It's come up with something new. And we...
We constantly see reinvention and new combinations put together that make something happen that we haven't seen before. And I think that's going to continue. I think there's always this sense of, well, does there have to be a line between X and Y? What if I bring those together?
So we obviously signed the game in December. Mm-hmm.
Oh, yeah, no, no. So I had a game that was actually about acquiring, obviously just to keep at your desk, stationery at an office. Mm-hmm. So this whole idea of collecting like, oh, I've got the best stapler or I've got all of the highlighters in a certain color. Okay. That was where the game started. This is the kind of the idea I had to begin with. And I met with Jess at UK Games Expo.
So that would have been the June. That game I'd only been working on for maybe a month at Expo when I met with Jess and talked about what you guys were looking for. And I rethemed and changed a whole bunch of the rules to get to when you guys agreed to sign it, the version that you guys saw first, I think. And then we had a pretty major shift about six months after that.
So I think within 18 months, maybe probably a bit less than that, maybe about 15 months, the bulk of the game was done. The stuff that's happened since, and there has been continual sort of tweaks and touches that we've done, but the stuff that's happened since has all felt very version 5.0.1. Yes. Those kind of increments, they've not been version 6, version 7, version 8.
It's felt like a very small movement.
And some of... Some of the wording has changed a little bit on certain cards to give it clarity, or we found a better way to say what we wanted the card to do.
Yeah.
No, the game's been pretty set for, you know, after about 15 months we were done.
I was stunned when I saw the artwork for the first time, particularly I think Jess sent me the first image, which is I think the box cover that's being used.
It's a beautiful piece of art. I knew that the artist got it at that point. I was like, okay, I'm safe. Because obviously I signed the game over to you guys and I expect you to do what you need to do to make it a success from your vision of what the game's going to be. So I wasn't precious about what you did, but you still wonder and think, oh, I hope they get it right. And it feels...
And yeah, that image convinced me. Yeah. Well, I think the good thing about that art... If I find out you did stick men or whatever, I'd be like, oh, really?
South Park style, you know? Yeah, South Park.
Again, I'm relying on you guys. My job is to get the game to a point where it's fun and it's playable and it's good. And then, you know, I talk to you guys and we agree that you guys will take it forward to market. So I've been... And as well as the art style, the latest iteration of the graphic design and the framing and colour shading and everything has just been spot on.
Yeah, I know looking back now, obviously all the changes that have happened since the first rulebook that I wrote, and I can see that I was too close. I'd rewritten those rules 10 or 15 times. I'd got feedback from 10 different people, and it had just become more and more, oh, well, you know how this works, right?
Kind of, just not even aware of it, but just kind of not really stating what needed to be said.
because every version I've had... No, no, every version I've had so far has been wrapped in cellophane and with no rulebook because those things have been in the works. The first time I saw... I still have the copy that we played at Aircon because that was the first time I saw...
Like a, not a final version, but like an actual, because I had them printed, but that was a very, it was high quality printing, but they weren't really cards. But yeah, the first version I received from you guys, that was an awesome moment. And no offense to anyone, but I was like, oh, these look amazing. Hang on, that label's missing. Yeah. Because it was a very early one.
I got halfway through and went, why has this one not got this symbol on it?
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