Mark Zuckerberg
π€ SpeakerAppearances Over Time
Podcast Appearances
My zombie game is Arizona Sunshine. Oh, what's that one? It can be multiplayer, and there's horde mode where you just get in there and... They're like four friends, and there's just waves of zombies come, and you have to kill them all.
My zombie game is Arizona Sunshine. Oh, what's that one? It can be multiplayer, and there's horde mode where you just get in there and... They're like four friends, and there's just waves of zombies come, and you have to kill them all.
It's very therapeutic. You just wait until they come at a point-blank range.
It's very therapeutic. You just wait until they come at a point-blank range.
It's very therapeutic. You just wait until they come at a point-blank range.
Is that possible? It's possible. I think that there's other things that are probably more important to deliver. So I guess taking a step back. A lot of how we think about the goal here is delivering like a realistic sense of presence. Right. No technology today gives you the feeling as if you're like physically there with another person. Right.
Is that possible? It's possible. I think that there's other things that are probably more important to deliver. So I guess taking a step back. A lot of how we think about the goal here is delivering like a realistic sense of presence. Right. No technology today gives you the feeling as if you're like physically there with another person. Right.
Is that possible? It's possible. I think that there's other things that are probably more important to deliver. So I guess taking a step back. A lot of how we think about the goal here is delivering like a realistic sense of presence. Right. No technology today gives you the feeling as if you're like physically there with another person. Right.
You're you're like interacting with them through a phone. You have this little window. It's kind of taking you away from everything. That's like the magic of augmented and virtual reality is like you actually feel this like presence, like you're there with another person. Right. The question is, OK, how do you do that? And it's like there's like a million things that contribute to that.
You're you're like interacting with them through a phone. You have this little window. It's kind of taking you away from everything. That's like the magic of augmented and virtual reality is like you actually feel this like presence, like you're there with another person. Right. The question is, OK, how do you do that? And it's like there's like a million things that contribute to that.
You're you're like interacting with them through a phone. You have this little window. It's kind of taking you away from everything. That's like the magic of augmented and virtual reality is like you actually feel this like presence, like you're there with another person. Right. The question is, OK, how do you do that? And it's like there's like a million things that contribute to that.
I mean, obviously, first, just being able to look around and have the room stay, getting good spatial audio, right? If someone speaks, then it should do the audio. It needs to be 3D and come from the place where they're speaking. Yeah. It's very interesting which things end up being important for creating this sense of presence and which don't.
I mean, obviously, first, just being able to look around and have the room stay, getting good spatial audio, right? If someone speaks, then it should do the audio. It needs to be 3D and come from the place where they're speaking. Yeah. It's very interesting which things end up being important for creating this sense of presence and which don't.
I mean, obviously, first, just being able to look around and have the room stay, getting good spatial audio, right? If someone speaks, then it should do the audio. It needs to be 3D and come from the place where they're speaking. Yeah. It's very interesting which things end up being important for creating this sense of presence and which don't.
So having hands, obviously, if you're just looking around but you can't actually move things, that breaks the illusion. But having hands, like hand tracking that you can do stuff is important. One thing that we found that's kind of funny is... is it's actually not that important that you see your arms. You just need to see your hands.
So having hands, obviously, if you're just looking around but you can't actually move things, that breaks the illusion. But having hands, like hand tracking that you can do stuff is important. One thing that we found that's kind of funny is... is it's actually not that important that you see your arms. You just need to see your hands.
So having hands, obviously, if you're just looking around but you can't actually move things, that breaks the illusion. But having hands, like hand tracking that you can do stuff is important. One thing that we found that's kind of funny is... is it's actually not that important that you see your arms. You just need to see your hands.