Mike Katz
๐ค SpeakerAppearances Over Time
Podcast Appearances
I'm getting 300 to 400 players per day right now, finishing games.
Well, actually, I posted on a Wordle group on Facebook and that gave me about 600 players to start right away.
And it sort of dropped down to 400 now because I know some of them were just trying it out.
But so so that's that's a way.
No, it's actually a very friendly group.
There's a lot of people posting different games and so on.
I think the Wordle players are generally friendly and curious to try new games, so it wasn't a problem.
Yeah, completed games is important.
You know, time spent on the page.
I'm actually recording all the plays that are made in the game.
So I'm looking at when people get discouraged, when people give up, and so on.
So actually, early on, I put in a feature just to give feedback on the puzzles.
And that's been really helpful in terms of understanding what players like.
I found it was a little surprising to me, but I found that players
Almost never rate a puzzle as too easy.
But if they fail the puzzle, they're going to say it was too hard and it was no fun.
So people have fun when they win, basically.
uh it's it's a good idea to have to have uh some easier puzzles on that or some alternatives for people to try different puzzles currently it's just the one puzzle per day but um uh but it's a good it's a good thought interesting and so what is average time spent on page daily today it's about three minutes so three minutes interesting is that good bad yeah i think that's good for these types of puzzles that's about how long it's supposed to take and uh um you know people uh
you know, almost everybody who starts a game finishes the game.
So I feel good about that.