Nick Scarpino

speaker
1,758 appearances 23 recordings 1 series first heard Nov 2024 last heard 17 Sep

Nick Scarpino’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
2 · Jan OctJan 26AprJulnow

Recordings per month over the last 12 months — 4 in all, peaking in Jan 2026 with 2.

Appearances

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Yeah, Roger had mentioned that he had already hopped in for quite a bit, so he will be kind of leading it while I play alongside with him.
Yeah, I'm excited to see exactly how it looks, how it feels, because we've seen it in trailers a bunch.
This is one that I agree with some people in chat when I saw some chatters go by and say, I thought this game came out last year.
I feel like we've seen a lot about this game in the lead-up, and...
Obviously... Well, then Jusant is in the mix too.
Jusant is there, and we had, you know, obviously Peak is a very different looking game, but there's just... There's a lot of different climbing things, and yeah, it's easy to kind of get lost in the noise of all of it.
Purposely doing our best to not, you know, is a hot dog a sandwich or whatever?
You just got to keep Mike off.
It's a cruel world, man.
There are a few things, I would say, less depressing and less discouraging than the killing of an art form.
When you are seeing it happen in real time, when you are hearing about profits still going up in some spots, or maybe they...
hey, we only made a million dollars more than we did last year.
Big failure.
And it's like, well, that's not a big failure, though.
But in their eyes, and because of shareholders and things like that, it's so depressing that we are still here.
And yeah, I think that sentence about the COVID era boom was not permanent is so true.
When people were stuck at home playing a lot of video games,
there were tons of studios going, oh, shit.
There's tons of publishers and heads of, you know, different businesses saying, man, this is an infinite money glitch.
Let's start hiring again.
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