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Rahul Vohra

๐Ÿ‘ค Speaker
739 total appearances

Appearances Over Time

Podcast Appearances

The a16z Show
How Superhuman Took Over Silicon Valley Email

And then people start trying to type in random things like, oh, I wonder if it will handle in a fortnight and a day.

The a16z Show
How Superhuman Took Over Silicon Valley Email

And it does.

The a16z Show
How Superhuman Took Over Silicon Valley Email

And I even had one user type in never, like never bring this email back.

The a16z Show
How Superhuman Took Over Silicon Valley Email

And we had a little funny thing over on the right-hand side where we have an interpretation of what you typed in in ASCII characters.

The a16z Show
How Superhuman Took Over Silicon Valley Email

And we had the Shrug emoji guy when you typed in Never.

The a16z Show
How Superhuman Took Over Silicon Valley Email

It's like little things like that which are fun and the experience of a toy

The a16z Show
How Superhuman Took Over Silicon Valley Email

create these little localized moments of delight.

The a16z Show
How Superhuman Took Over Silicon Valley Email

And if you build lots of these in conjunction with each other, you now have a collection of toys.

The a16z Show
How Superhuman Took Over Silicon Valley Email

That by itself is not a game.

The a16z Show
How Superhuman Took Over Silicon Valley Email

Farid mentioned the word loop.

The a16z Show
How Superhuman Took Over Silicon Valley Email

There's the idea of the game loop.

The a16z Show
How Superhuman Took Over Silicon Valley Email

You need other things as well, but that's an example of a toy-like experience.

The a16z Show
How Superhuman Took Over Silicon Valley Email

And so as you're thinking about your own features, I would ask yourself questions like the following.

The a16z Show
How Superhuman Took Over Silicon Valley Email

Is this particular feature toy-like?

The a16z Show
How Superhuman Took Over Silicon Valley Email

Is it fun just to poke?

The a16z Show
How Superhuman Took Over Silicon Valley Email

Does it have what we game designers would call a squishy affordance?

The a16z Show
How Superhuman Took Over Silicon Valley Email

Can you like bend it in an analog way and it will react back to you?

The a16z Show
How Superhuman Took Over Silicon Valley Email

What's a good example of that?

The a16z Show
How Superhuman Took Over Silicon Valley Email

Oh, the jump in Mario.

The a16z Show
How Superhuman Took Over Silicon Valley Email

In fact, this is so intuitive, most people don't even...