Raymond Liu
speaker
1,052 appearances
6 recordings
1 series
first heard Jun 2026
last heard 20 Aug
Raymond Liu’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 6 in all, peaking in Jul 2026 with 3.
Appearances
My stock of the week is Candy Crush.
Yes, if you're one of those people who think, do people still play that game?
Well, one of the 81.5 million monthly active users would say, Hell yes.
Candy Crush Saga has been in the game for nearly 15 years and has become a rare case of a mobile game that has stuck around.
On top of the 81 million users I mentioned, it also had 190.5 million.
Installs and generated $876.5 million in in-app revenue in 2025 alone.
And in 2023, its publisher King reported a lifetime revenue of $20 billion across its Candy Crush franchises.
Today, it now has more than $23,000 levels, even has its own TV show with an All-Stars tournament competing for a $1 million prize.
Are you a candy crusher?
Yeah, you know, and if you play Candy Crush, and I remember playing it when I when it first came out, it's it's very casual.
And I think that's part of the draw from it.
It's it's kind of built, it's kind of filled this void where it's very low stakes.
You don't have to commit to it.
You can kind of play it on your commute, you can play it while you're waiting for your train uh on the platform.
And when you think about big when you look out at the broad gaming industry.
As a whole, that you have games like Call of Duty and Grand Theft Auto.
These are story-driven games, or these are very high, you know, immersive games.
But you have to sit and play those games.
You have to have like the sophisticated PC system to play those games.
With Candy Crush, it's more likely available.
Showing 221–240 of 1,052 · page 12 of 53
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