Roger Pokorny

speaker
721 appearances 1 recordings 1 series first heard Feb 2026 last heard 11 Feb

Roger Pokorny’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
1 · Feb OctJan 26AprJulnow

Recordings per month over the last 12 months — 1 in all, peaking in Feb 2026 with 1.

Appearances

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Grasshopper manufacturer, founder, and CEO says the studio plans to release another new game by the end of the year.
In a video statement posted to the studio's official website,
youtube channel to release to mark the release of romeo is a dead man today suda stated that romeo is a dead man won't be the only grasshopper game released this year quote it's almost 100 certain that we will be releasing one more game during 2026 suda said what kind of game when can we announce it we're not sure just yet but if you wait a little longer i feel like we'll be able to make an announcement soon
Quote, keep checking out our various events, media, and videos like this, and sooner or later, we'll have the big announcement ready for you all.
Please keep an eye out and look forward to it.
Elsewhere in the video, Suda gave an update on players' requests for a Switch 2 version, physical release, and art book for Romeo's Deadman.
According to Suda, the studio had hoped to release an art book and soundtrack in time for the game's release, but quote, it didn't work out in time.
and people should hold on a bit longer, we'll be sure to get them out.
As for physical versions, Suda explained, we're currently in talks with several companies trying to get physical versions out, and we're doing whatever we can to make it happen, so please wait just a bit more for this too.
We'll announce it as soon as it's finalized, so we appreciate all of your patience.
In an update on the Switch 2 version, Tsuda also noted that work is still underway on trying to port the game to Nintendo's new system, saying, quote, "...we're doing what we can to make it happen, so again, please give us a little more time."
Yeah, it makes sense that especially with the Switch 2 version of like that game doesn't run too great on PS5 from what I've played and I've seen what Blessing has talked to me about.
So I'm sure optimizing it for Switch 2 is a bit tough.
Mike, have you tried a pseudo game?
Have you ever played any of that?
Yeah, I played a little bit of it.
I played about maybe 30 to 40 minutes.
It wasn't my thing.
I think it's one of those, and I don't mean this as an actual, like, this is my criticism of the game.
It was just a little bit too out there where it was like, there's nothing for me to grab onto.
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