Ryrie

speaker
59 appearances 1 recordings 1 series first heard Mar 2025 last heard Mar 2025

Ryrie’s voice in public audio — every appearance, attributed to the second.

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If I know I'm going to be playing a game and reviewing it on our channel, I avoid any reviews to begin with until after I have scripted my review. I was a little nervous, but I have my wife to give me that feedback of what she thinks about it, right? I've got two people who've played this game and have an opinion on it, and we've played a lot of co-op games.
So again, we're writing this specifically from a cooperative perspective, which isn't a view that a lot of the other people have. So I wouldn't have even been surprised if... our review varied from other people's reviews, right? Somebody that just played, um, whatever kingdom come deliverance, right? You guys are single players.
You might have a completely different opinion than somebody who majored in The major amount of the time plays co-op games. So I was pretty confident in our own score just because we sit in our own little niche of reviewing from a co-op perspective. But yeah, there was a little bit of nervousness that maybe I'm wrong about what I'm saying.
But again, with all my reviews, I try to avoid anybody, any other reviews before I script mine.
Okay. This is a couch co-op game. And I mean that in the sense that you could play it online, but the entire game is all on one screen, right? Whether you're playing online or playing on the couch, you're going to see the exact same thing. Both characters are going to be on the screen the whole time.
It follows the story of Zoe and Mio, who are two authors that get stuck in a simulation of their own stories and they're mixing it up. So Zoe writes fantasy stories, Mio writes sci-fi stories, and you're going to play through these crazy stories that they have written and enjoy the action adventure of it all. All right. I love it.
No, I absolutely agree. This game is fantastic, especially from somebody who focuses. I've played hundreds of couch co-op games, and this one is a beat above many of them there. So... I'm excited to talk more about it because it's absolutely fantastic. And I want to get into what makes it so good. Yes.
What's the hook for you on this, Ryrie? I think for a lot of people, the hook's going to be the co-op. It takes two hooked a lot of people on the co-op. But for me, who plays a lot of co-op games already, I think the word I'm going to use, maybe Ryan will agree with this, is variation. You are never going to get bored of a game mechanic because it is never there long enough to get bored of. Yes!
Yes, that's perfect! You're constantly getting new game mechanics to play around with, new gameplay styles. This is a 3D platformer at its heart, but it's also a 2D platformer, and it's a top-down game, and... whatever else it might be, there is always some kind of variation, some kind of change that makes it. So you're not going to get bored of playing split fiction, dude. All right.
There was a little bit for my wife, maybe not for me necessarily. The game has side stories interspersed in there. I love the side stories. The last three chapters don't have any side stories. That's very true. So when we were missing those side stories, we felt a little bit like things were going on for long because there wasn't a break, but like...
Is it really a complaint if we were still having fun? Yeah.
I'm torn. In general, I tend to like fantasy more. I'm with you. But I think they had... Their own little variations. The sci-fi levels had more boss fights. Yep. I don't know if you guys noticed that. So if you like the boss fights, the sci-fi, I enjoyed the fantasy stuff just because I lean a little bit more fantasy in the things I like to consume in my life.
It's Zoe writes calm stuff. Yes. And Neo has that.
I think it's happy go lucky and gringy.
That was stupid. Sitting on the benches when the benches popped up. Oh, every time.
I'll just throw in here. It's fantastic to hear you guys talking about that because I don't play a lot of solo games. Couch co-op games never look this good. There's nothing that looks this good in the couch co-op world. So this is a major step up and a calling card to a lot of people out there that are making couch co-op games. Why? Why can't your games look kind of better, look more like this?
You know, I always think it's too hard for them to, to run all of this in a split screen view, but then haze light goes and does it. It can happen. They've proven it right here. Jump up for my genre.
My wife always chooses the characters. Okay. So Zoe looks remarkably similar to my wife. Congratulations.
Yeah, the story is certainly not phenomenal, but not bad. My wife famously hates stories in games. She pulls out her phone during cut scenes.
Oh, no. She did not do that in Split Fiction. So that says something. for the story that she paid a little bit more attention to it it does it was a little bit predictable to us i don't know if you guys felt the same way we were constantly saying oh this is gonna happen two hours later that happened yeah yeah um so a little bit predictable i
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