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Sean Merwin

πŸ‘€ Speaker
3770 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Then it becomes a fun thing as we all know that this is going on and you help me sort it out and we role play through that together. That's fun. But you have to break a little bit of that wall off to say, hey, guys, I'm not going to be a problem at the table. Right. Like if you think of actually what Raceland does, like I'm just going to leave for various sessions and leave you without a wizard.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

because I don't care about you is totally not cool and would not work in an actual game makes for a great story because as you said the novel party of one makes it work through the author but in actual play

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

because I don't care about you is totally not cool and would not work in an actual game makes for a great story because as you said the novel party of one makes it work through the author but in actual play

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

You have to be very careful about those things, and it takes a level of maturity and conversation, understanding each and everybody to it, to at all pull that off, which is why the game doesn't give you that. I mean, it really it doesn't go to that level, right?

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

You have to be very careful about those things, and it takes a level of maturity and conversation, understanding each and everybody to it, to at all pull that off, which is why the game doesn't give you that. I mean, it really it doesn't go to that level, right?

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

It never says to you, hey, a cool character concept is to be, you know, alive with the dark forces against the rest of your party for personal gain.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

It never says to you, hey, a cool character concept is to be, you know, alive with the dark forces against the rest of your party for personal gain.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Yeah, no. Yeah, and as you said, it can be fun if everybody buys in. Everybody buys in. And if you understand ahead of time, because there's nothing more obnoxious than that heel turn, to use a professional wrestling phrase, that heel turn that catches everyone off guard. Because as the viewer, it can be fun.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Yeah, no. Yeah, and as you said, it can be fun if everybody buys in. Everybody buys in. And if you understand ahead of time, because there's nothing more obnoxious than that heel turn, to use a professional wrestling phrase, that heel turn that catches everyone off guard. Because as the viewer, it can be fun.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

The actor who played the Tia McCleric, who turned on the party and his character ended up in Descent into Avernus. I just lost it.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

The actor who played the Tia McCleric, who turned on the party and his character ended up in Descent into Avernus. I just lost it.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Oh, Joe Manganiello.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Oh, Joe Manganiello.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Joe Manganiello's character did that turn to get the eye of Vector, the hand of Vector, whatever.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

Joe Manganiello's character did that turn to get the eye of Vector, the hand of Vector, whatever.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

And he's a guest on the show, which makes it work a lot better, right? It's not a player suddenly...

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

And he's a guest on the show, which makes it work a lot better, right? It's not a player suddenly...

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

And so as a viewer, we can be shocked and, oh, look what he... As a player who's just... The players do shock each other with some things during those stories, at least going by the animated series that I've watched.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

And so as a viewer, we can be shocked and, oh, look what he... As a player who's just... The players do shock each other with some things during those stories, at least going by the animated series that I've watched.

Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)

But they're again within those bounds of, we all know we're playing a game together. We all trust each other to not actually...