Sean Merwin
speaker
8,326 appearances
29 recordings
1 series
first heard Aug 2024
last heard 5d ago
Sean Merwin’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsRecordings per month over the last 12 months — 12 in all, peaking in Sep 2026 with 4.
Appearances
So, so there's all of these things to take into account as you put together a marketing sales and design plan.
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Mm-hmm.
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We'll take one more question here.
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We're gonna hear from Andrew Gromlich via email.
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I don't know how licensed IP works for RPGs.
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Does one company making an RPG for a large IP mean other companies can't make an RPG for it?
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More specifically, does DD making a Star Wars book mean that we won't see any other companies making licensed Star Wars RPGs for X Gears?
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If IP has been dormant or unused for nearly a decade, it doesn't cause me much stress.
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But I've recently gotten into Modifius' Star Trek and for now it's still releasing books.
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Do publishers like Modifius need to start worrying about Paramount getting a call from Hasbro?
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And do I need to worry about continued content support for active games when the IP holders have a much more lucrative option on the table?
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All right.
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My standard answer here, everything depends.
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It depends exactly on what the contract says.
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And it's going to be different between one IP holder and licensee and another.
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It could be a one page contract, it could be a 1000 page contract that covers all these contingencies.
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And so in terms of what
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What might change, market conditions will still apply for IPs like they would for widgets or shoes or anything else that you want to talk about economic-wise.
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Showing 2441–2460 of 8,326 · page 123 of 417
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