Sean Merwin
π€ SpeakerAppearances Over Time
Podcast Appearances
Or whatever that subclass is now.
I've said my piece. I think I've already said my piece. I don't need to say it again. I will simply say rules are a toolbox. If you make your tools too specific, you are limiting how a game master and their players can use that tool. Agreed. Okay. Well, that's, I mean, that's a, what a way to start. What a way to start. So thank you to Michael and to Paul for those questions.
I've said my piece. I think I've already said my piece. I don't need to say it again. I will simply say rules are a toolbox. If you make your tools too specific, you are limiting how a game master and their players can use that tool. Agreed. Okay. Well, that's, I mean, that's a, what a way to start. What a way to start. So thank you to Michael and to Paul for those questions.
You can ask your questions all the ways. And we'll talk about all those at the end of the episode.
You can ask your questions all the ways. And we'll talk about all those at the end of the episode.
We're going to talk about building the perfect setting book so you can come back for the next segment to hear about that. In the meantime, let's get into some news and commentary, starting with an interesting press release from Wizards of the Coast that has triggered a lot of discussion by people who aren't me.
We're going to talk about building the perfect setting book so you can come back for the next segment to hear about that. In the meantime, let's get into some news and commentary, starting with an interesting press release from Wizards of the Coast that has triggered a lot of discussion by people who aren't me.
D&D 2024 players handbook sales, according to this press release from Wizards of the Coast, exceeded the initial sales of 2014 players handbook. And it also became the fastest selling D&D book ever. Of all time. Of all time. So this press release said that Tasha's Cauldron of Everything had been the fastest selling D&D book, but the 2024 Player's Handbook has already surpassed that.
D&D 2024 players handbook sales, according to this press release from Wizards of the Coast, exceeded the initial sales of 2014 players handbook. And it also became the fastest selling D&D book ever. Of all time. Of all time. So this press release said that Tasha's Cauldron of Everything had been the fastest selling D&D book, but the 2024 Player's Handbook has already surpassed that.
So Teos, explain what fastest selling D&D book of all times means.
So Teos, explain what fastest selling D&D book of all times means.
Well, yeah, the press release also, well, they printed three times as many copies, like you said. And so they give us another estimate about how many people have played D&D worldwide. In 2022, they gave us an estimate of 50 million people. Now they're saying 85 million. So again, if this is even in the realm of correct, that's 30-some percent more have played since 2022.
Well, yeah, the press release also, well, they printed three times as many copies, like you said. And so they give us another estimate about how many people have played D&D worldwide. In 2022, they gave us an estimate of 50 million people. Now they're saying 85 million. So again, if this is even in the realm of correct, that's 30-some percent more have played since 2022.
So in the last two years, another 35 million people have played D&D.
So in the last two years, another 35 million people have played D&D.
Right. And I believe this, just knowing the... The world in which we live and the newer people coming up through the school systems and out into the world, they are fans of this type of entertainment.
Right. And I believe this, just knowing the... The world in which we live and the newer people coming up through the school systems and out into the world, they are fans of this type of entertainment.
Yeah, well. I mean, anecdotally, I went in to talk to the local college's game club and they told me what room it was in. And I went to the room and I realized it wasn't one room. It was three rooms and it was full. It was full of I thought there might be like 20. You're right. We're looking at like 100 people. And then I went and talked to the writers club and
Yeah, well. I mean, anecdotally, I went in to talk to the local college's game club and they told me what room it was in. And I went to the room and I realized it wasn't one room. It was three rooms and it was full. It was full of I thought there might be like 20. You're right. We're looking at like 100 people. And then I went and talked to the writers club and
Before they did a show of hands, how many of you play D&D or role-playing games? Again, this was a table of maybe 30 people, and all but five raised their hand. The five that didn't raise their hand were the the president and the secretary and the treasurer of this club. And they they just looked at me stunned and I'm like and they went, wow.