Sean Merwin
👤 PersonAppearances Over Time
Podcast Appearances
Just me lifting up that rug finds the trap door, regardless of my character skills, abilities, powers, or what have you. Or is there another potential solution or intricacy that we can add to this scene?
Just me lifting up that rug finds the trap door, regardless of my character skills, abilities, powers, or what have you. Or is there another potential solution or intricacy that we can add to this scene?
right does your answer change because you've gone from a talky thing to a pokey thing that's fantastic it's a fantastic question um and i'm trying to think like how uh how 2014 or 2024 handles it for dnd
right does your answer change because you've gone from a talky thing to a pokey thing that's fantastic it's a fantastic question um and i'm trying to think like how uh how 2014 or 2024 handles it for dnd
Yep. And I think D&D succeeds and has succeeded over the years because it has not told us exactly how, as you're saying. I think you're right. Because it wants us to figure out on our own what process we want and be able to break that process if it doesn't make any sense to follow the process in the particular situation that we're in.
Yep. And I think D&D succeeds and has succeeded over the years because it has not told us exactly how, as you're saying. I think you're right. Because it wants us to figure out on our own what process we want and be able to break that process if it doesn't make any sense to follow the process in the particular situation that we're in.
so i i hope uh i've got to go back up because that's a lot of text i i hope arthur that that sort of helps there is no right or wrong answer there's the answer that feels right in the moment or feels wrong in the moment but in the next moment it may make perfect sense to do it the way that felt wrong before
so i i hope uh i've got to go back up because that's a lot of text i i hope arthur that that sort of helps there is no right or wrong answer there's the answer that feels right in the moment or feels wrong in the moment but in the next moment it may make perfect sense to do it the way that felt wrong before
Yes, we'll leave it right there and get to our next question, which is from Random Adam of Fun Installers via Blue Sky. Do you have ideas or tips for an extrovert who sucks at social media but wants to find more people to play and test TTRPGs? And by that, I mean I want to find more pals to play TTRPGs. And I also love playtesting new systems on and off my podcast.
Yes, we'll leave it right there and get to our next question, which is from Random Adam of Fun Installers via Blue Sky. Do you have ideas or tips for an extrovert who sucks at social media but wants to find more people to play and test TTRPGs? And by that, I mean I want to find more pals to play TTRPGs. And I also love playtesting new systems on and off my podcast.
So my first question is, are you talking about online or offline? Because they are very different beasts with very different purposes for finding players. Offline, in-person, meet space games, looking for new players comes with an awful lot of baggage. scheduling-wise. You need to find a place to play. Hosting people can be awkward, especially if they're strangers.
So my first question is, are you talking about online or offline? Because they are very different beasts with very different purposes for finding players. Offline, in-person, meet space games, looking for new players comes with an awful lot of baggage. scheduling-wise. You need to find a place to play. Hosting people can be awkward, especially if they're strangers.
Even for extroverts, it can be problematic and anxiety-producing. Online can be easier, but there's still problems of attention, of finding the right right system to use with the software and the hardware that people have access to. All of these are questions. I do have more, but I've been talking enough, I'm going to let Teos jump in there.
Even for extroverts, it can be problematic and anxiety-producing. Online can be easier, but there's still problems of attention, of finding the right right system to use with the software and the hardware that people have access to. All of these are questions. I do have more, but I've been talking enough, I'm going to let Teos jump in there.
Yeah, there's two other that come to mind immediately. It's unpub.org. They're a system for a group, a nonprofit for doing exactly this. And Metatopia is a convention, I believe in DC, in the DC area, that has that, it's either Philly or DC, but it has that feel where you bring your game and there are playtesters there who are willing to playtest it.
Yeah, there's two other that come to mind immediately. It's unpub.org. They're a system for a group, a nonprofit for doing exactly this. And Metatopia is a convention, I believe in DC, in the DC area, that has that, it's either Philly or DC, but it has that feel where you bring your game and there are playtesters there who are willing to playtest it.
Either way, no matter online, offline, play testing, just finding a group, you do need to put yourself out there at some point. You have to occupy the same space with other people, whether it's online or offline. And in order to play several games with someone, you need to play one game with someone.
Either way, no matter online, offline, play testing, just finding a group, you do need to put yourself out there at some point. You have to occupy the same space with other people, whether it's online or offline. And in order to play several games with someone, you need to play one game with someone.
I've found that people, especially people who have anxiety or have a hard time putting themselves out there, will have one even slightly bad experience and just give up. There isn't going to be that perfect thing. You have to go and you have to play and you have to say, didn't go well, but that person over there seemed to be on the same wavelength as I am.
I've found that people, especially people who have anxiety or have a hard time putting themselves out there, will have one even slightly bad experience and just give up. There isn't going to be that perfect thing. You have to go and you have to play and you have to say, didn't go well, but that person over there seemed to be on the same wavelength as I am.