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Sean Merwin

👤 Person
4276 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Listener Question Mega-Show (MD 220)

You should not role play or take it into account because the role playing doesn't matter in the success or failure because it's based on the ability check that this character is making. That's one way you can handle it. Another way you could handle it is success should be based on the ability check, but it could be modified based on the role playing that happened before.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

You should not role play or take it into account because the role playing doesn't matter in the success or failure because it's based on the ability check that this character is making. That's one way you can handle it. Another way you could handle it is success should be based on the ability check, but it could be modified based on the role playing that happened before.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

So if the role playing is helpful to the check, you give a bonus of some sort. If it is unhelpful to the check, you would give it a penalty. Or if it is neither helpful nor unhelpful, you just let the check be made normally. Here's a third option.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

So if the role playing is helpful to the check, you give a bonus of some sort. If it is unhelpful to the check, you would give it a penalty. Or if it is neither helpful nor unhelpful, you just let the check be made normally. Here's a third option.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Success should be based on the ability check with no role-playing before the check, and the role-playing of the scene should happen afterward, based on the success or failure. Because this is how combat works, right? We don't describe the way that we're going to go in and attack with the sword. We just say, I attack with the sword. Oh, I rolled a natural one, I missed.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Success should be based on the ability check with no role-playing before the check, and the role-playing of the scene should happen afterward, based on the success or failure. Because this is how combat works, right? We don't describe the way that we're going to go in and attack with the sword. We just say, I attack with the sword. Oh, I rolled a natural one, I missed.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Oh, let me show you what I did to trip and fly, right? So that's sort of how combat in D&D and several of its clones work. So we roll the attack, roll, or saving throw, and then we describe what happened based on that success or failure. Fourth option, success should be based on role play only, regardless of the ability or skills of the characters. So you are very eloquent, you do your thing.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Oh, let me show you what I did to trip and fly, right? So that's sort of how combat in D&D and several of its clones work. So we roll the attack, roll, or saving throw, and then we describe what happened based on that success or failure. Fourth option, success should be based on role play only, regardless of the ability or skills of the characters. So you are very eloquent, you do your thing.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Oh, the DM loves it. Okay, yeah, that's going to work. No check needed. You made the great argument despite playing a character that might not do that. So there we go. Those are like the four main things I see, although there are other potential solutions or intricacies. So what do you think about that so far?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Oh, the DM loves it. Okay, yeah, that's going to work. No check needed. You made the great argument despite playing a character that might not do that. So there we go. Those are like the four main things I see, although there are other potential solutions or intricacies. So what do you think about that so far?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Okay, so I want you, listener, to think about that first set of four things. How do you think that a role-playing scene that demands a check at the end of it for a persuasion or a diplomacy or whatever skill, whatever game you're working on? Now let's use those exact same criteria, but change things slightly.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Okay, so I want you, listener, to think about that first set of four things. How do you think that a role-playing scene that demands a check at the end of it for a persuasion or a diplomacy or whatever skill, whatever game you're working on? Now let's use those exact same criteria, but change things slightly.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Now we're not in a role-playing social scene, but we're in a room searching for a hidden trap door in the floor that's underneath a rug. So, same sort of thing, right? We're there, we're doing the thing, we want to succeed at this thing. How do we handle that? Teos is now charismatic, but he's not a player who cares about the details of an adventure.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Now we're not in a role-playing social scene, but we're in a room searching for a hidden trap door in the floor that's underneath a rug. So, same sort of thing, right? We're there, we're doing the thing, we want to succeed at this thing. How do we handle that? Teos is now charismatic, but he's not a player who cares about the details of an adventure.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

But his Barbarian has a massive perception score. High wisdom, trained in it, expertise in it. Great. I'm terrible in social situations, but I'm the player that loves to poke and prod everything in the room, right? When that's described to me, I'm going to open every drawer. I'm going to look under every bed. I'm going to flip over every mattress.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

But his Barbarian has a massive perception score. High wisdom, trained in it, expertise in it. Great. I'm terrible in social situations, but I'm the player that loves to poke and prod everything in the room, right? When that's described to me, I'm going to open every drawer. I'm going to look under every bed. I'm going to flip over every mattress.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

But my bard has no wisdom and a terrible perception score. So while Teos checks out during this scene, right? Oh, I'm going to check my phone because I don't care. I'm there describing everything I do, lifting things up, checking. I pick up the rug and I look under it. Okay. So now how do we handle this? Same criteria. So success just beyond an ability check, regardless of any role play.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

But my bard has no wisdom and a terrible perception score. So while Teos checks out during this scene, right? Oh, I'm going to check my phone because I don't care. I'm there describing everything I do, lifting things up, checking. I pick up the rug and I look under it. Okay. So now how do we handle this? Same criteria. So success just beyond an ability check, regardless of any role play.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Or should you not role-play at all and just make the check because role-playing has no bearing on the success or failure? Should success happen based on the ability check but modified based on the role-play? Should success be based on ability check with no role play before, but the role play happens after you succeed? Or should success be just role play?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Or should you not role-play at all and just make the check because role-playing has no bearing on the success or failure? Should success happen based on the ability check but modified based on the role-play? Should success be based on ability check with no role play before, but the role play happens after you succeed? Or should success be just role play?