Sean Merwin
👤 PersonAppearances Over Time
Podcast Appearances
Maybe I'll reach out to them and together we will go to the next game day, play together and then see if A, we do mesh and B, if we can find other people. So it's a process that will always take time, energy, and a bit of emotional buy-in.
Maybe I'll reach out to them and together we will go to the next game day, play together and then see if A, we do mesh and B, if we can find other people. So it's a process that will always take time, energy, and a bit of emotional buy-in.
Yep. Next, we have Ben Rook via Blue Sky, who asks, I am working on a rule set that I hope will allow tables to indulge in a fantasy tailored to the group playing based on which rules the table selects. It is very rules heavy, as that is what will facilitate that sort of plug and play. With that in mind, what makes for an easy entry point for new players into a game like D&D or a Pathfinder?
Yep. Next, we have Ben Rook via Blue Sky, who asks, I am working on a rule set that I hope will allow tables to indulge in a fantasy tailored to the group playing based on which rules the table selects. It is very rules heavy, as that is what will facilitate that sort of plug and play. With that in mind, what makes for an easy entry point for new players into a game like D&D or a Pathfinder?
The best entry point honestly depends on what the people you're trying to bring in already know about games, about fantasy, et cetera. So most people that I've experienced coming into the hobby come in knowing fantasy, but not knowing RPGs. So they watch Game of Thrones. They've read or watched Lord of the Rings. They went through the Harry Potter experience.
The best entry point honestly depends on what the people you're trying to bring in already know about games, about fantasy, et cetera. So most people that I've experienced coming into the hobby come in knowing fantasy, but not knowing RPGs. So they watch Game of Thrones. They've read or watched Lord of the Rings. They went through the Harry Potter experience.
So they understand fantasy, but they need to be taught how a role-playing game is and how they work. So with those folks in mind, I ponder these types of questions by jumping to think about what hurdles there are to turn these folks from new folks into folks that love it and then into hopefully evangelists, super fans, people completely bought in. And so I came up with like four hurdles that
So they understand fantasy, but they need to be taught how a role-playing game is and how they work. So with those folks in mind, I ponder these types of questions by jumping to think about what hurdles there are to turn these folks from new folks into folks that love it and then into hopefully evangelists, super fans, people completely bought in. And so I came up with like four hurdles that
that I've found as the biggest to bringing in new folks. Teos, am I okay to go forward? Yeah, please, please. I'm excited. I want to hear these four. Okay, cool. So the first, believe it or not, is time. Asking someone to take an hour out of their day is a lot, especially in the 21st century, especially if they are adults. or even students or kids with a busy schedule.
that I've found as the biggest to bringing in new folks. Teos, am I okay to go forward? Yeah, please, please. I'm excited. I want to hear these four. Okay, cool. So the first, believe it or not, is time. Asking someone to take an hour out of their day is a lot, especially in the 21st century, especially if they are adults. or even students or kids with a busy schedule.
If one hour is a lot, four hours is right out. So the first thing you need to do is make it clear that, yes, this is going to be a bit of time, but it's only going to be an hour, the same as sitting down to watch an hour-long show. So let's do that. Now, right now I can hear people say, you can't even start a game in an hour. For you, yes.
If one hour is a lot, four hours is right out. So the first thing you need to do is make it clear that, yes, this is going to be a bit of time, but it's only going to be an hour, the same as sitting down to watch an hour-long show. So let's do that. Now, right now I can hear people say, you can't even start a game in an hour. For you, yes.
But if you want to bring in these folks, and obviously there are outliers. Obviously there are people that will sit down and play for six hours brand new and be happy. They are the exception, not the rule. Okay, so that's the first thing, Ty. You with me so far, Teos? Yeah, absolutely. Okay, the second thing is hitting the highlights.
But if you want to bring in these folks, and obviously there are outliers. Obviously there are people that will sit down and play for six hours brand new and be happy. They are the exception, not the rule. Okay, so that's the first thing, Ty. You with me so far, Teos? Yeah, absolutely. Okay, the second thing is hitting the highlights.
You want to show the people who are playing what is best about this game. What is best about this hobby? Not to you, but in general.
You want to show the people who are playing what is best about this game. What is best about this hobby? Not to you, but in general.
Is there more to it? There's absolutely more to it. But you want them to get that taste right away. So if the first thing that you... Yeah, please.
Is there more to it? There's absolutely more to it. But you want them to get that taste right away. So if the first thing that you... Yeah, please.
Yeah, exactly. Exactly. So the thing is, then the last thing you want to do with this new player or this group of new players who have an hour and who want the highlights of the game is to sit down and make them make a character. Because as fun as that might be to us and as fun as that might be to them at some point, that is not necessarily fun right there.
Yeah, exactly. Exactly. So the thing is, then the last thing you want to do with this new player or this group of new players who have an hour and who want the highlights of the game is to sit down and make them make a character. Because as fun as that might be to us and as fun as that might be to them at some point, that is not necessarily fun right there.