Stella Chung
speaker
385 appearances
3 recordings
1 series
first heard Jan 2025
last heard May 2025
Stella Chung’s voice in public audio — every appearance, attributed to the second.
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Appearances
It sucks because I know people who work at Ubisoft, they're obviously like their friends and they have no control over any of this, right? And it's a lot of corporate stuff. And it sucks because it feels like a lot of the corporate overlords don't understand what is in with gaming right now. So a lot of their live service stuff, I feel like it never hit. I mean, X-Defiant.
I forget that.
Ooh.
Okay, sure. That's fine.
Okay. Do you think they can get high again?
Oh my God.
I don't know. I mean, it's a month, so if they already have it ready, maybe. But, like, I don't... The thing is, they're not being transparent about what exactly it is that they're changing for the better for players. And we already know that the feedback and the community discussions were not, what was it, increasingly positive or whatever it is they said?
Yeah, no, that's not real.
And it's one of those things of like, okay, well, if they were actually bending to what the really toxic people are asking for, that's going to be a completely different game. But I don't think they're doing that. So it's like, okay, what are you working on? I would like some transparency because I want to know what exactly it is that you're polishing, which is totally fine.
I think that there's something really valuable in community conversations.
But I feel like that's something that Ubisoft has not been great at.
I mean, Assassin's Creed feels like it's always been one of those staple games that everyone buys. Right. Especially when they were originally doing so many like year after year. But I think a lot people are really looking at this because they wanted a game set in Japan for a really long time now. And yeah, The trailer looked great. To me, it looked great.
Well, but that's what people want. They want more Assassin's Creed, and Ubisoft was like, let's go back to what we know does really well.
And they went back to Assassin's Creed, so...
Yeah, I think because they're very different play styles, maybe some people don't want to be someone who is a really big brawler. They want to be more stealth, which one of the characters obviously excels more in. So it's like if you have to switch back and forth in certain story beats, you feel locked into that sort of play style. So I totally get why people might be turned off to that.
That's kind of how I felt with Indiana Jones. I felt like I was more rewarded for stealth and I'm really bad at stealth. Yeah, especially when there's like... You throw a wrench at one guy's head and suddenly, oh, all of his friends are like, hey, what's going on?
I would love. Yeah, of course.
Yeah, I mean, we saw Outlaws launch, and it was fine at launch, but people were talking about there were bugs, that it could have been improved better, and that they did push a lot of updates that did fix and put it in a better state. So it's possible they do this in March, but at this point, is that something that players would be okay with?
And it's one of those things of like, that's why I think that it would be great for some transparency on this, just so that fans know what to expect.
Yeah, like you can fix some things in the game. You can't fix the core mechanics and the core gameplay loop. So especially not in a month. There's no way.
Showing 301–320 of 385 · page 16 of 20
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