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Teos Abadie

๐Ÿ‘ค Speaker
4668 total appearances

Appearances Over Time

Podcast Appearances

Mastering Dungeons
Listener Question Mega-Show (MD 220)

And you don't have to hit your head against the end of the wall when you're not making progress, right? If you're working on your session for the next gameplay and you started with ways to play off the PCs and you're not thinking of anything, okay, think about what the villains are doing. Do that for a little bit.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

And you don't have to hit your head against the end of the wall when you're not making progress, right? If you're working on your session for the next gameplay and you started with ways to play off the PCs and you're not thinking of anything, okay, think about what the villains are doing. Do that for a little bit.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Now, maybe that actually creates an idea for the previous thing you were wrestling with. Or if not, you think about, well, what kind of factions could be involved? And you go, hey, you know, that player had an interest in this faction. And suddenly solving one problem, you set another, right? So moving around can help. You just don't want to not do the work, right?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Now, maybe that actually creates an idea for the previous thing you were wrestling with. Or if not, you think about, well, what kind of factions could be involved? And you go, hey, you know, that player had an interest in this faction. And suddenly solving one problem, you set another, right? So moving around can help. You just don't want to not do the work, right?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

The common thing we do, and it happens back in school when we're doing homework, right, is they're like, boy, this assignment's hard. I better go get a cup of coffee and then I better get a sandwich. And then, well, what you aren't doing is tackling the problem, right? And you're waiting for that magic moment and magic moments don't tend to come.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

The common thing we do, and it happens back in school when we're doing homework, right, is they're like, boy, this assignment's hard. I better go get a cup of coffee and then I better get a sandwich. And then, well, what you aren't doing is tackling the problem, right? And you're waiting for that magic moment and magic moments don't tend to come.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

You have to do the work in one way or the other and find your way to constantly be doing that work.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

You have to do the work in one way or the other and find your way to constantly be doing that work.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Ooh, find me at alphastream.org. I'm trying to put the finishing touches on a blog post, but I also have all recent videos as well. Last time I discussed what the DMG teaches us to create, like magic items, spells, monsters, kind of, sort of. And I talk about what's there comparing to 2014. Where do we find you?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

Ooh, find me at alphastream.org. I'm trying to put the finishing touches on a blog post, but I also have all recent videos as well. Last time I discussed what the DMG teaches us to create, like magic items, spells, monsters, kind of, sort of. And I talk about what's there comparing to 2014. Where do we find you?

Mastering Dungeons
Listener Question Mega-Show (MD 220)

I'm going to drink eggnog until I have to make multiple death saves.

Mastering Dungeons
Listener Question Mega-Show (MD 220)

I'm going to drink eggnog until I have to make multiple death saves.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

It's the same thing I say to my family. Exactly. That's it.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

It's the same thing I say to my family. Exactly. That's it.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

Oh, that's that's a that's a stretch. But I mean, fey ancestry is you have advantage on saving throws you make to avoid or end the charm condition. Right. So it's all very simple. I would say it's a little blah for me. But, you know, sure, you could swap that. And, you know, in 2024, gnomes have dark vision, 60 feet. They have gnomish cunning.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

Oh, that's that's a that's a stretch. But I mean, fey ancestry is you have advantage on saving throws you make to avoid or end the charm condition. Right. So it's all very simple. I would say it's a little blah for me. But, you know, sure, you could swap that. And, you know, in 2024, gnomes have dark vision, 60 feet. They have gnomish cunning.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

So you have advantage on intelligence, wisdom and charisma saving throws. So to me, that could easily be a swap. But I don't know that, you know, that isn't your problem.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

So you have advantage on intelligence, wisdom and charisma saving throws. So to me, that could easily be a swap. But I don't know that, you know, that isn't your problem.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

uh and then the gnomish lineage is either forest gnome and you know this minor illusion cantrip and you can speak with animal or you always have to speak with animal spell prepared and you can cast it without a spell slot a number of times equal to your proficiency bonus then Rock Gnome, you know, mending and prestidigitation.

Mastering Dungeons
Recent Game Design Lessons (MD 219)

uh and then the gnomish lineage is either forest gnome and you know this minor illusion cantrip and you can speak with animal or you always have to speak with animal spell prepared and you can cast it without a spell slot a number of times equal to your proficiency bonus then Rock Gnome, you know, mending and prestidigitation.