Teos Abadie
š¤ SpeakerAppearances Over Time
Podcast Appearances
It just says that they've moved out of your reach. And it doesn't say enemies in a particular place. It says creatures.
It just says that they've moved out of your reach. And it doesn't say enemies in a particular place. It says creatures.
So you could take like the I forget what is the Mage Slayer feed or whatever, but you could basically as an opportunity to cast a cure spell on your ally, which now can be abused because every time your allies need help, they can just move around you and they're away from you and cause this free healing.
So you could take like the I forget what is the Mage Slayer feed or whatever, but you could basically as an opportunity to cast a cure spell on your ally, which now can be abused because every time your allies need help, they can just move around you and they're away from you and cause this free healing.
And I don't know how you feel about this, Sean, but I think the more that you are nailing down things, it creates in the player this mentality that all exactness can be used, right? And so then they start parsing for this. And I sort of feel like this happens the more that you try to nail down things. It does. Right? Yeah.
And I don't know how you feel about this, Sean, but I think the more that you are nailing down things, it creates in the player this mentality that all exactness can be used, right? And so then they start parsing for this. And I sort of feel like this happens the more that you try to nail down things. It does. Right? Yeah.
Right. Yeah, but what I think that is what you do get. So you can't kind of either way, you're going to get some people arguing whatever. And, you know, the Gamers movie had the beautiful example of like, you know, can I just set up a ballista, you know, or a crossbow behind, you know, to to just arm this thing up to then like sneak attack with it on this person in a tavern. Right.
Right. Yeah, but what I think that is what you do get. So you can't kind of either way, you're going to get some people arguing whatever. And, you know, the Gamers movie had the beautiful example of like, you know, can I just set up a ballista, you know, or a crossbow behind, you know, to to just arm this thing up to then like sneak attack with it on this person in a tavern. Right.
The rules don't say I can't. And the DM is just like, I don't know that this feels wrong, but I don't know how to behave. And so here is this bro, you know, setting it all up to fire is huge. Yeah, you know, and that's the kind of thing you get. But but there is it is a thing that like the more that you claim in your game that your wording is perfect.
The rules don't say I can't. And the DM is just like, I don't know that this feels wrong, but I don't know how to behave. And so here is this bro, you know, setting it all up to fire is huge. Yeah, you know, and that's the kind of thing you get. But but there is it is a thing that like the more that you claim in your game that your wording is perfect.
The more that people will go, oh, well, if it's perfect, then then that certainly means I can do the following. Right. You have endorsed this when they're just words and we're all trying to do our best. Sometimes when it's looser, you just know it's clearer that we are doing our best with few words. And so we should figure it out. Right.
The more that people will go, oh, well, if it's perfect, then then that certainly means I can do the following. Right. You have endorsed this when they're just words and we're all trying to do our best. Sometimes when it's looser, you just know it's clearer that we are doing our best with few words. And so we should figure it out. Right.
And what I do think is that the more that you are nailing things down. you are driving particular behavior interactions more and more versus creative use of things. I've had a lot of fun reading Playing at the World, which on one hand, this this revised version, it can be a little boring because it's a lot about the wargaming side of things.
And what I do think is that the more that you are nailing things down. you are driving particular behavior interactions more and more versus creative use of things. I've had a lot of fun reading Playing at the World, which on one hand, this this revised version, it can be a little boring because it's a lot about the wargaming side of things.
But and I get why John's being very clinical, John Peterson, in writing this. In describing really where does D&D come from, right? And they're getting into things like the Bronstein rules where people are starting to sort of have campaigns and starting to have roles that they play in really interesting, funny ways.
But and I get why John's being very clinical, John Peterson, in writing this. In describing really where does D&D come from, right? And they're getting into things like the Bronstein rules where people are starting to sort of have campaigns and starting to have roles that they play in really interesting, funny ways.
I mean, it could be we could do a whole show on this, but it translates directly to this idea of, you know, you get what you put in. When you tell people, hey, you get to play you as a character in this game, people understand that they are now an actual person, not moving just units dispassionately on the board as some country.
I mean, it could be we could do a whole show on this, but it translates directly to this idea of, you know, you get what you put in. When you tell people, hey, you get to play you as a character in this game, people understand that they are now an actual person, not moving just units dispassionately on the board as some country.
They are now an entity, a person, and they start thinking differently and doing things differently. And at the far level, when you prescribe particular actions everybody can take, then people want to use those actions only. And that becomes the menu of operations, right? I mean, it's like fourth edition, right?
They are now an entity, a person, and they start thinking differently and doing things differently. And at the far level, when you prescribe particular actions everybody can take, then people want to use those actions only. And that becomes the menu of operations, right? I mean, it's like fourth edition, right?