Teos Abadie
👤 PersonAppearances Over Time
Podcast Appearances
And there's an interesting table that does these conversion things. And so like the stat block for the orc did not go away. It became the like thug, which is now not an orc. It's just a, you know, so it's like we didn't lose the monster, but it is no longer that humanoid that it was.
And there's an interesting table that does these conversion things. And so like the stat block for the orc did not go away. It became the like thug, which is now not an orc. It's just a, you know, so it's like we didn't lose the monster, but it is no longer that humanoid that it was.
and and so to me this is just a very concerted attempt to to change this which hey you know some people have been calling for um so kudos there you know recognition for the importance of that job um but it's also you know you lose the fact that if you want to battle with some orcs you're not supposed to in the 2025 methodology go and find some orc stats you're supposed to find
and and so to me this is just a very concerted attempt to to change this which hey you know some people have been calling for um so kudos there you know recognition for the importance of that job um but it's also you know you lose the fact that if you want to battle with some orcs you're not supposed to in the 2025 methodology go and find some orc stats you're supposed to find
other humanoid stats that could be what you know is it an elf thug is it an orc thug that doesn't matter right uh which is which is interesting and i'm sure that's behind a lot of these types being assessed as we're really not just thinking i think the primary driver was that right yeah
other humanoid stats that could be what you know is it an elf thug is it an orc thug that doesn't matter right uh which is which is interesting and i'm sure that's behind a lot of these types being assessed as we're really not just thinking i think the primary driver was that right yeah
Yeah. 4E also had a young belay. The design quirk that I really stuck out with me was they discussed how the primeval owlbear, they were thinking about how they wanted it to glide out of a tree or off a cliff to attack you. And they said they went through various iterations of giving it some sort of glide kind of capability.
Yeah. 4E also had a young belay. The design quirk that I really stuck out with me was they discussed how the primeval owlbear, they were thinking about how they wanted it to glide out of a tree or off a cliff to attack you. And they said they went through various iterations of giving it some sort of glide kind of capability.
And then they said, you know, what we did was give it a five foot fly speed so you can jump and then glide out of the fall. And I thought to myself, wait a minute. Is that really clear in the rules that if you have a flying speed, you can at the end kick it in? And I don't know that that's obvious. So we had a fun discussion on our Discord about that.
And then they said, you know, what we did was give it a five foot fly speed so you can jump and then glide out of the fall. And I thought to myself, wait a minute. Is that really clear in the rules that if you have a flying speed, you can at the end kick it in? And I don't know that that's obvious. So we had a fun discussion on our Discord about that.
But I thought that was a really wild design choice that I don't think is obvious without any text to support it.
But I thought that was a really wild design choice that I don't think is obvious without any text to support it.
I'll like copy or cut and paste. I don't know.
I'll like copy or cut and paste. I don't know.
Yeah, so the Ennies have said, you know, it's too late to change this year because people have already submitted things. But for next year, we will not... allow products that contain AI. And they posted on their website saying, quote, feedback from the TTRPG community has made it clear that this policy does not go far enough.
Yeah, so the Ennies have said, you know, it's too late to change this year because people have already submitted things. But for next year, we will not... allow products that contain AI. And they posted on their website saying, quote, feedback from the TTRPG community has made it clear that this policy does not go far enough.
Generative AI remains a divisive issue, with many in the community viewing it as a threat to the creativity and originality that define the TTRPG industry. The prevailing sentiment is that AI generated content in any form detracts from a product rather than enhancing it. So that was a really nice statement.
Generative AI remains a divisive issue, with many in the community viewing it as a threat to the creativity and originality that define the TTRPG industry. The prevailing sentiment is that AI generated content in any form detracts from a product rather than enhancing it. So that was a really nice statement.
And they say in response to this feedback, the any awards are amending their policy regarding generative AI. Beginning with the 2025 to 2026 submission cycle, the any awards will no longer accept any products containing generative AI or created with the assistance of large language models or similar technologies for visual, written or edited content.
And they say in response to this feedback, the any awards are amending their policy regarding generative AI. Beginning with the 2025 to 2026 submission cycle, the any awards will no longer accept any products containing generative AI or created with the assistance of large language models or similar technologies for visual, written or edited content.