Teos Abadie
👤 PersonAppearances Over Time
Podcast Appearances
Creators wishing to submit products must ensure that no AI-generated elements are included in their works. They can't change it this season, but they recognize the importance of celebrating human creativity that's at the heart of the community, and they thank everybody for the feedback and so on. So the full quotes in our show there. But yeah, what do you think of that, Sean?
Creators wishing to submit products must ensure that no AI-generated elements are included in their works. They can't change it this season, but they recognize the importance of celebrating human creativity that's at the heart of the community, and they thank everybody for the feedback and so on. So the full quotes in our show there. But yeah, what do you think of that, Sean?
Yeah, I mean, I know creators, Jeff Stevens was saying in a forum the other day that, you know, the DMs Guild is just suffering under the weight of all this AI generated content that, you know, you just you can't compete with. There's too much, right? It just drowns out all the other creations because it's so easy to say to something, hey, make me a wizard subclass.
Yeah, I mean, I know creators, Jeff Stevens was saying in a forum the other day that, you know, the DMs Guild is just suffering under the weight of all this AI generated content that, you know, you just you can't compete with. There's too much, right? It just drowns out all the other creations because it's so easy to say to something, hey, make me a wizard subclass.
chuck it on there and see if anybody buys it, right? It devalues everything. And I think behind it, you know, we've talked about this before, all the issues of AI, but you've got all your water consumption, energy consumption at a time when we critically need to fight climate change. It feeds into all of this tech bro harmful culture, this crypto enrich yourself at the expense of others.
chuck it on there and see if anybody buys it, right? It devalues everything. And I think behind it, you know, we've talked about this before, all the issues of AI, but you've got all your water consumption, energy consumption at a time when we critically need to fight climate change. It feeds into all of this tech bro harmful culture, this crypto enrich yourself at the expense of others.
We've got situations like the stability of Taiwan and all of the Asia Pacific region rests on how we look at generative AI and crypto and technologies like this. It's massively impactful, right? Like it could literally rewrite Taiwan, right? If not other places. And so it's just, it is fundamental, I think, to take a stance because of all of the associated issues.
We've got situations like the stability of Taiwan and all of the Asia Pacific region rests on how we look at generative AI and crypto and technologies like this. It's massively impactful, right? Like it could literally rewrite Taiwan, right? If not other places. And so it's just, it is fundamental, I think, to take a stance because of all of the associated issues.
And it's larger than AI as a technology. It goes back to whether our governments and our and we people are willing to stand up to that kind of corporations first type mentality and even corporations built on a house of cards that we anyone smart knows it is right that it's just fake uh yeah yeah that's that that's that's the real issue for me is
And it's larger than AI as a technology. It goes back to whether our governments and our and we people are willing to stand up to that kind of corporations first type mentality and even corporations built on a house of cards that we anyone smart knows it is right that it's just fake uh yeah yeah that's that that's that's the real issue for me is
It's pretty neat. You know, Kobold Press has had a back and forth on their blog recently with everything from how terrible the Dungeon Master's Guide is to really positive things. And I like this. I like this look where they're trying to inform you what their business is like so you have a better understanding of it and also in a way that can be helpful to other companies and creators.
It's pretty neat. You know, Kobold Press has had a back and forth on their blog recently with everything from how terrible the Dungeon Master's Guide is to really positive things. And I like this. I like this look where they're trying to inform you what their business is like so you have a better understanding of it and also in a way that can be helpful to other companies and creators.
And so they break down how they approach Kickstarter and what it means, I think sort of in two ways. One is to say, hey, you might think that when you see us make hundreds of thousands or a million or whatever, that this is like we're swimming in money, right? Scrooge McDuck kind of thing.
And so they break down how they approach Kickstarter and what it means, I think sort of in two ways. One is to say, hey, you might think that when you see us make hundreds of thousands or a million or whatever, that this is like we're swimming in money, right? Scrooge McDuck kind of thing.
And so to educate us as to that's not the case, but also to say, hey, here are all the places where money goes. And you can understand that and maybe also think positively and feel trustworthy around, you know, you'll have trust in Kobold Press for their approach. So they talk about, hey, Kickstarter launched in 2009. We've had 32 projects since then.
And so to educate us as to that's not the case, but also to say, hey, here are all the places where money goes. And you can understand that and maybe also think positively and feel trustworthy around, you know, you'll have trust in Kobold Press for their approach. So they talk about, hey, Kickstarter launched in 2009. We've had 32 projects since then.
We've raised 15,000 from 306 backers in our first project, right? So low beginnings and then climbing higher. And they have a three-step process. Number one, fund design and development first. Number two, put the funds in escrow and spend as costs accrue. Three, count your chickens only after the game has shipped, which is kind of a funny way to say it.
We've raised 15,000 from 306 backers in our first project, right? So low beginnings and then climbing higher. And they have a three-step process. Number one, fund design and development first. Number two, put the funds in escrow and spend as costs accrue. Three, count your chickens only after the game has shipped, which is kind of a funny way to say it.
And then they go in and share an example of the project math. Do you want to chat about this? You want me to?
And then they go in and share an example of the project math. Do you want to chat about this? You want me to?