Teos Abadie
👤 PersonAppearances Over Time
Podcast Appearances
Right? Yeah. And Ray also said YouTube broke down tons of barriers, right? All of a sudden, people who wanted to play could just easily learn how to do it and where to get started and all of that.
Right? Yeah. And Ray also said YouTube broke down tons of barriers, right? All of a sudden, people who wanted to play could just easily learn how to do it and where to get started and all of that.
And the other thing that he came up with that was a sort of different way of saying things that I really appreciated, he said, when 5E debuted, D&D was kind of a low point. And he says, I liked 4th edition. I thought it was a true game. But we're sort of at this low point. And Wizards dramatically scaled down the size of the D&D team and sort of, you know, divested from D&D, I'm quoting here.
And the other thing that he came up with that was a sort of different way of saying things that I really appreciated, he said, when 5E debuted, D&D was kind of a low point. And he says, I liked 4th edition. I thought it was a true game. But we're sort of at this low point. And Wizards dramatically scaled down the size of the D&D team and sort of, you know, divested from D&D, I'm quoting here.
There were actually real serious questions about, you know, are we at Wizards, are we still going to make this game? Like, is this a business we want to be in? And so a serendipitous thing that arose from that was that Wizards made far fewer D&D products because the team was so small, they could only manage to get a couple of products a year.
There were actually real serious questions about, you know, are we at Wizards, are we still going to make this game? Like, is this a business we want to be in? And so a serendipitous thing that arose from that was that Wizards made far fewer D&D products because the team was so small, they could only manage to get a couple of products a year.
What they discovered relatively quickly, two years into 5e, is that we're selling way more copies of those couple of products than we used to have those giant, you know, during the height of my freelancing at TSR, there were 60 products at least every year.
What they discovered relatively quickly, two years into 5e, is that we're selling way more copies of those couple of products than we used to have those giant, you know, during the height of my freelancing at TSR, there were 60 products at least every year.
Yeah. And Ray just really says that these extra products were just that were done back in the TSR days and second edition days, third edition days, even fourth, were just cannibalization, right? Eating up each other's sales. And he really breaks down that I had not thought of in this respect is that there's this publishing turnabout term where you have a front list driven business.
Yeah. And Ray just really says that these extra products were just that were done back in the TSR days and second edition days, third edition days, even fourth, were just cannibalization, right? Eating up each other's sales. And he really breaks down that I had not thought of in this respect is that there's this publishing turnabout term where you have a front list driven business.
And the bulk of your sales are what you just released. So he says, and then if you publish too much, you're just killing off those sales because people are only paying attention to what's at the front. So he says, quote, the typical life cycle of a Dindy product would be 60 to 90 days. The book would come out, it would be around in the stores for a month or two.
And the bulk of your sales are what you just released. So he says, and then if you publish too much, you're just killing off those sales because people are only paying attention to what's at the front. So he says, quote, the typical life cycle of a Dindy product would be 60 to 90 days. The book would come out, it would be around in the stores for a month or two.
Sales would sort of then drop off and it would more or less disappear. And unless it was a very major, you know, something like the Forgotten Realms box set. But most of the releases, that's what would happen. That's amazing. In 5e, it was a backlist driven business. He basically says 30% of the sales every year were new stuff.
Sales would sort of then drop off and it would more or less disappear. And unless it was a very major, you know, something like the Forgotten Realms box set. But most of the releases, that's what would happen. That's amazing. In 5e, it was a backlist driven business. He basically says 30% of the sales every year were new stuff.
the rest was the old 5e products so the bulk of your sales are coming from your backlist which is awesome because everything new you make becomes part of that and just keeps selling right and he points out that during his tenure like nothing really went out of print they just kept making it because it kept selling and when you think about that 60 to 90 day drop off
the rest was the old 5e products so the bulk of your sales are coming from your backlist which is awesome because everything new you make becomes part of that and just keeps selling right and he points out that during his tenure like nothing really went out of print they just kept making it because it kept selling and when you think about that 60 to 90 day drop off
versus it keeps selling and all i could think was oh i would kill to know what is happening say last year like what did last year look like or the year before that i wonder if it's changed back right it would be fascinating to know whether it has changed to be a front list driven business again
versus it keeps selling and all i could think was oh i would kill to know what is happening say last year like what did last year look like or the year before that i wonder if it's changed back right it would be fascinating to know whether it has changed to be a front list driven business again
And if you could ever untangle why, or maybe it's just still doing well on the backlist, but it's different or, you know, you get the feel it's changed and I'd love to know how this plays in. Yeah.
And if you could ever untangle why, or maybe it's just still doing well on the backlist, but it's different or, you know, you get the feel it's changed and I'd love to know how this plays in. Yeah.