Timm Woods

speaker
394 appearances 1 recordings 1 series first heard Feb 2025 last heard Feb 2025

Timm Woods’s voice in public audio — every appearance, attributed to the second.

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Appearances

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The axe is heavy enough that it is difficult, but you could carry it.
Ooh. Here's the thing. It is more than 10 pounds, but I understand what you're going for, and I would let you roll an arcana check to try to pick it up with a mage hand. Well, yes, absolutely. So you see, suddenly, from out of Ehrlich's hand, this glowing hand flies out towards the axe. I would like you to please roll a d20 plus your arcana bonus if you can get a 15 or higher on this.
Actually, only 13 or higher is all you need to pick up the axe and bring it wherever you want it to go.
Is that high enough? We all would have won if you rolled higher. I am sorry to say that here's the thing. Your hand flies over to the axe. It grabs onto the axe. It picks up the axe and then starts to weaken a little bit like it can't do it. Even the axe starts to phase through the hand a little and as you're trying to pick it up it dips down into the water a little bit.
The hand flickers and then you think You feel something pull on, like, your hand. It's almost like a drone kind of. Like, you're feeling something grabs the axe, pulls it down into the water. The axe is gone. Oh, you fucked that up. The axe is fucking gone. It's somewhere into the water, and you're not sure if you just dropped it or it went through the hand or something grabbed it.
It's hard to tell. And that was your action. Anything you want to do with your mover bonus, Erlich? Apologize for your selfishness, maybe? Yeah, go get the fucking axe.
I let you try. What skill were you thinking?
Ain't nobody noticing you right now. You are stealth. This is an important detail and something we should remember going forward. Your teammates cannot see you right now. That is an important detail. You dive down into the water. No one knows where you are underwater, and you're really like in the corner of one of these caverns if you want, 100%. Wayne, that is going to bring us to you next.
What would you like to do? Can you remind me what the powers of the axe were? All we knew was that the axe had immense power. I let you roll an arcana check to know, but we never got concrete answers on what the axe could do.
It's a really powerful, super valuable axe. An axe with immense power. Yeah, so I can roll to see... You certainly can. Yeah, d20 plus your arcana bonus.
Very reasonable, 100%. Now that it's within sight, it's even easier, I would say. Uh-oh. Typically don't count if it falls on the floor if you want to re-roll that. It's only a seven. It's only seven plus four. I'm sorry to say that you do not... All you know is it's the most valuable magic item you think you've ever seen. I mean, we already came all the way down here.
I think we're pretty committed at this point.
Depends on the spell. Most spells you would need to be able to see him to target him. What spell were you thinking?
Oh, you need to touch him to do that, so yes, you very much need to be able to see him, unfortunately. That's a good call, though. You could roll a perception check, and if you get a critical hit, you'd be able to find him. I also have Mage Hand. You do, yeah.
You try to find it 100%. Now, that would be an investigation check, which I let you use either investigate, sleight of hand, or arcana to see if you can find the axe in the water.
Go ahead and roll that. See if you can find the axe. D20?
Seven. Seven, absolutely. With a seven plus five, you said, you're fishing around in the water. You are not quite finding the axe, I am sorry to say. Not yet, anyway. You can try again with your bonus action if you want.
You're 0 for 2 right now.
If he talks in character to us, we would immediately know where he is.
Did you say that out loud?
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