Yi Tay

speaker
925 appearances 1 recordings 1 series first heard Jan 2026 last heard 23 Jan

Yi Tay’s voice in public audio — every appearance, attributed to the second.

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recordings per month · last 12 months
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Recordings per month over the last 12 months — 1 in all, peaking in Jan 2026 with 1.

Appearances

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I place it into like anti-gravity and like I told it that would fix the bug for me.
And then I relaunched the job at that like it beyond like vibe coding is more like vibe training tr vibe ML or something like that, you know?
I would say i it does pretty well most of the time and it's actually there's there there are classes of problems that it's just generally I know this is actually really good for and in fact maybe probably better than like I would have to spend like twenty minutes to find like figure out the issue and then fix the thing and then relaunch.
At the start I w was a bit like I I did check it, look at everything.
And then at some point I'm like, Okay, maybe the model looks better than me.
So I'm just gonna let it do its stuff and then I will rela relaunch the job based on the fix that the model gave me.
And I think the models will just keep keep getting better and better.
Yeah.
So yeah, it's something that that I also think that I mean recently there's this there's anti-quarity.
I think I think also because these tools were not like that.
In Google infrastructure it's not that easy to you you don't I'm not that familiar with what is available outside and when I was at the start I didn't really I think the models were not like s so good like one and a half years ago.
So it's also like a a forcing function that like it's also people like, oh try addictive gravity is a game changer and stuff.
Like, okay.
So I just started using and yeah.
Yeah.
You spent some time with Varun recently.
As a user.
There were so many moments this year where AI s suddenly crossed that like that immersion thing.
So I think AI coding is one of them that we just discussed.
I think like Nano Banana also got to the point where I usually like if you make these images it's just like a little for fun, you just tr throw your friend or something like that.
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