It has been a stressful year and we are living in stressful times. In these moments, it is vital for us to exhibit strong emotional regulation to deal with the challenges of daily life. But what if this wasn't a skill we developed as adults but instead as children through the use of video games. That is the mission of Mightier, a biofeedback video game platform designed to help children regulate their emotions. Joining me to discuss how this technology works and how it was developed, we speak with developmental psychologist Jason Kahn, who is the founder and chief scientist at Mightier. In this episode, we discuss how the company handles data and what it is showing us, how the technology was tested at Havard Medical School and Boston Children's Hospital, and how data and video games can help us develop better habits in other areas of our lives. We also discuss what games are available on the app, what is on the horizon for Mightier, and why Kahn believes a family first approach is key to successfully utilize this technology, before rolling it out in schools,
No persons identified in this episode.
This episode hasn't been transcribed yet
Help us prioritize this episode for transcription by upvoting it.
Popular episodes get transcribed faster
Other recent transcribed episodes
Transcribed and ready to explore now
3ª PARTE | 17 DIC 2025 | EL PARTIDAZO DE COPE
01 Jan 1970
El Partidazo de COPE
Buchladen: Tipps für Weihnachten
20 Dec 2025
eat.READ.sleep. Bücher für dich
BOJ alza 25pb decennale sopra 2%, Oracle vola con accordo Tik Tok, 90 mld eurobond per Ucraina | Morning Finance
19 Dec 2025
Black Box - La scatola nera della finanza
365. The BEST advice for managing ADHD in your 20s ft. Chris Wang
19 Dec 2025
The Psychology of your 20s
LVST 19 de diciembre de 2025
19 Dec 2025
La Venganza Será Terrible (oficial)
Cuando la Ciencia Ficción Explicó el Mundo que Hoy Vivimos
19 Dec 2025
El Podcast de Marc Vidal