PlayStation Has Learned From Concord - Kinda Funny Games Daily 11.08.24

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Kinda Funny Games Daily: Video Games News Podcast 1h 9m 3 speakers 3 chapters transcribed
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What did Sony learn from Concord's failure?

Andy Cortez 3:12
You would have think he would have been looking for him. Your brother's missing, you know? Yeah. Oh, yeah. He's back. He's continuing the lore. This is Kind of Funny Games Daily. Each and every weekday, we run through the nerdy news you need to know about live on YouTube, Twitch, and podcast services around the globe. If you love what we do, support us on the Kind of Funny membership on Patreon or YouTube to get all of our shows ad-free. Watch us record them live and get a daily exclusive show. For a chance to be a part of the show, submit your thoughts and opinions as YouTube Super Chats as we go. A little stumble right there. My apologies. Roger, last night, kept on thinking i was going to end the stream early right because i'm recording i'm doing comparison between final fantasy rebirth and how it looks in a beautiful 4k upload like it looks so freaking good but seeing the comparisons differences on stellar blade right are them things jiggling more does the hair look sharper go i did a bit of outfit smaller like what do you
Andy Cortez 4:11
Yeah, did a bit of Demon's Souls as well. And gosh, what a looking video game. It looks that much better comparatively? I mean, no, not really. It's always looked incredible, right? But I mean, I noticed the difference. I know that, you know, you'll have your Greg Millers out there who see a 720p screen and be like, oh, it looks fine to me.

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