What Museums Can Learn from Casinos, Theme Parks, Sports, and More, with Renée Hampton
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What is the guest’s background and how did they get into experiential design?
Hello and welcome to Making the Museum. I'm Jonathan Alger, and this is a project of C and G Partners, the Exhibition and Experience Design Studio. Today I am joined by Renee Hampton. Renee, welcome to the show.
Hello everyone.
So to get started, for those who don't already know your name and your fame, could you tell our dear listener who you are and what you do?
Yes, my name is Renee Hampton. I'm strategic partnerships manager at Electrasonic. I guess the first thing to start off with is that accent you're hearing. I am originally Australian. I lived in Montreal, Canada for 10 years, which is French speaking. There might be a little bit of that in there. And then I live in New York now and I've been working in the US for almost 15 years now.
Awesome. Renee and I have known one another for a while, so I didn't I don't even hear your accent anymore.
You've probably heard it as it's changed over the years for sure.
I guess that's kind of true. But anyway, I like your accent. I like all my guests' accents. I love an accent. I also have a traditional side question. How and we call this a superhero origin story. How did you get into this business originally, usually We're all sort of raised by wolves or we come in sideways or we never meant to do this. All all those things are true in my case. How about you? What's your superhero origin story?
For me, I actually grew up in the film industry in Australia. My mom owns a film production company there. So I grew up on film sets, which is known in our industry as traditional linear media. And then I found my way into nonlinear media production, which is more the interactive, um, immersive experiential content creation and then working with advertising. The gaming industry in Montreal is really interesting with VFX houses and all of the video game studios there. And then I found my way into the experiential technology side. So all of the hardware and software and programming and development that goes into creating these kinds of experiences.
Excellent. Okay, so I I know we're gonna be doing uh this is we're gonna get technical during this conversation, so I wanna I wanna make sure I'm I'm letting listeners know what things mean. So you just said V F X. Mm-hmm. VFX. I think that stands for visual effects. That's right. Like a simulated or computer generated or special effects kind of thing. And it's one of those weird words where it's V FX, but the FX doesn't stand for anything. It just sounds like the word effects, right? That's it. V FX. Okay, so you've got it you've got a new uh jargon term to to to write down. V F X. All right. So Renee, you've had a wide ranging experience. I didn't know that you grew up on film sets. Mm-hmm. That's pretty cool.
Now I'm imagining you kind of, you know running around on film sets as a young person. Is it do I have that right? You were literally running around film sets as a young person?
Yeah, definitely behind the camera, definitely a producer at Hot. It's in my blood. But yeah, I did do a brief stint in event production as well, which is very similar to film production. It's just solving problems, uh, you know, in the minute, in the hour. You know, you've got a certain amount of light left in the day and you've gotta get get that magic shot. So it's a lot of fun and it keeps me busy.
Is that a there's a thing in the in the film industry I remember and it's that in other industries too, the idea of losing daylight. That's it. Right? Like come on, come on, we're losing daylight.
Mm-hmm. Right. And magic magic hour as well. That one, you know, minute where the sunset peaks and you gotta get that magic moment. Magic moment.
Okay. Well, traditional media, interactive, immersive, advertising, gaming, VFX, experiential, event production, losing daylight. You are the perfect guest to talk about this topic for today. So let's get right into our topic for today, because this is this is this is pretty cool. It's a little bit a little bit different in a few different ways, just a little bit different, which we like. Today's episode is called What Museums Can Learn from Casinos.
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