Send Me To Sleep | D&D (Voice Only)
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What is the purpose of the Send Me To Sleep podcast?
Hello, it's your host Andrew here. If you're enjoying Send Me To Sleep so far and you'd like to help support the show, the best way to do that is Send Me To Sleep Premium. Over there you'll get ad-free episodes as well as access to all of our bonus episodes. You can find a link to a seven-day free trial in the description notes. Thanks so much for listening and here's just a few ads before the show begins. If you've never played Dungeons and Dragons before, I don't want you to worry. This is just a game of the imagination. That's all it is. We're gonna play a little game that will hopefully encourage your mind to wander and to live in a dreamlike place at will. hopefully guide you into a restful sleep.
If you have played D&D before, you might be wondering how it is that we can play a D&D game, one, just for sleep, and two, in this sort of monologue conversation. because you might be aware that there is some collaborative element to D&D, usually. And I don't want you to worry about that. This is going to be a little bit different to a normal game for Dungeons & Dragons, but it will hopefully still allow you to expand your imagination to explore parts of your mind that perhaps you haven't explored in a while really looked into and like i say i hope it will guide your thoughts and your dreams into a restful, peaceful place. That's my intention. Now, before we can begin this game, first, you must decide what character you'd like to be.
For after all, D&D is an RPG or role-playing game. And in that sense, We are to play a role in this game.
How can new players engage with Dungeons & Dragons?
Now, I'd like to invite you to be anyone you wish to be. I'm going to be guiding you through a fantasy world this evening. But that doesn't mean you can't be yourself if you wish to be, if you feel most comfortable as yourself. then I invite you to come on this bedtime adventure, just as who you are, but in same breath, if you would prefer to be someone fanciful, perhaps a chivalrous knight in shining armor, or a woodland mage, An old, wise wizard with a long cloak and pointy hat. Perhaps some kind of cleric or paladin. Someone with a noble and mighty cause of justice. Perhaps you're not even a human at all. Perhaps you decide that you are an animal of sorts. A flying bird. Or a scurrying squirrel. The forest.
I'd like you to take a moment and decide who you'd like to be. You don't need to think about it too much, because that is perhaps something that will unfold as our story goes on. This is the most wonderful thing about a role-playing game, in that we don't really need to have the specifics so much when we start. These things, they develop as we go. Much like one does when they are naturally daydreaming, perhaps. And so, just have a picture in your mind of this person. It is. You're going to be in this adventure think about what they look like think a little bit about what their face looks like what it looks like they might be thinking from their expression just a little bit about where they've come from and perhaps ultimately in the future
where they'd like to be. And then call that your character for the evening. Now, those of you who are familiar with a tabletop role playing game, or even those of you who are only vaguely familiar, may be aware that there is usually some element of dice rolling in the game to add an element of chance and mystery to an adventure. Now, of course, this is slightly difficult to achieve in this like I say, kind of monologue in this way that I am delivering the adventure to you, but instead of dice, I'd like to invite you to not have a physical dice, but a dice in your mind. Now, as with your traditional game of Dungeons and Dragons, I'd like that dice to have numbers 1 to 20, with 20 being the highest you can get, and 1 being the lowest, of course, with 1 being
very, very poor outcome, and 20 being the very best outcome. And at certain points during this adventure, I'm going to ask you to roll your dice, that dice you have in your mind. And without thinking about it too much,
What unique experience does this D&D session offer for relaxation?
In fact, if you possibly can without thinking about it at all, I'd like you to see the number you've wrought.
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