Menu
Sign In Search Podcasts Libraries Charts People & Topics Add Podcast API Blog Pricing
Podcast Image

The Vergecast

Is the Steam Machine worth the wait?

22 Jun 2026

Transcription

Transcript generated automatically by AI and may contain errors.

Chapter 1: What is the Steam Machine and why is it significant?

2.393 - 19.063 David Pearce

Welcome to The Verge Cast, the flagship podcast of Ray Tracing. I'm your friend David Pearce, and today on the show, we're talking about the Steam Machine. After months of waiting, The Verge's Sean Hollister finally got his hands on Valve's new living room game console. He's been testing it. He's been playing games.

0

19.484 - 37.099 David Pearce

He's going to come on and tell us all about how he feels and whether this is the next big thing in PC gaming. I'm very excited about it, if I'm being honest. The Steam controller seems to be great. I sort of accidentally built a big library of Steam games over the years, and I do too much of my gaming right now on a Switch 2.

0

Chapter 2: What games did Sean Hollister test on the Steam Machine?

37.6 - 54.208 David Pearce

It's probably time to upgrade. We're going to get into all of that in just a minute. But first, here's everything else happening at The Verge today. This is 90 Seconds on the Verge for Monday, June 22nd, 2026. Instagram just announced a bunch of new features specifically aimed at people who watch Instagram on their television, which I assume is currently no one.

0

54.429 - 71.599 David Pearce

There are new interest-based channels you can watch. You can watch stories and reels. And Instagram even says it's testing longer form content, episodic series, and even things like live streaming on TVs. The context here is that YouTube has been growing like crazy on bigger screens over the last few years, and Instagram wants to do the same.

0

72.26 - 88.537 David Pearce

The other context here is that Instagram, TikTok, and YouTube are all so desperately copying each other's features that they're just rapidly becoming the exact same scrolly video app, and I find it exhausting. The phone maker Nothing canceled an upcoming device which would have been a follow-up to the CMF Phone Pro 2.

0

89.098 - 102.448 David Pearce

Nothing's co-founder said that, quote, with memory prices where they are right now, we can't build a phone that feels like a genuine step forward at a price that makes sense for CMF. Yikes. This is bad news for CMF fans, sure, but it's also a sign of things to come.

0

102.428 - 121.711 David Pearce

We've talked a lot about the rising price of gadgets over the years, but as prices go up, a whole class of these lower-priced gadgets, in particular cheap phones that billions of people rely on, are just being priced out of existence. And finally, all your vibe-coded projects might be a total security disaster. All of mine, too, don't worry, and everyone else's.

122.231 - 137.609 David Pearce

Verge contributor Yael Grauer has the story of all the ways AI coding agents can screw up and all of the ways that can leave your data exposed. Claude Code is fun. Don't get me wrong. Just be careful out there. You can read more about all of this at TheVerge.com. That's 90 Seconds on The Verge for Monday, June 22nd.

137.649 - 166.494 Randa Abdel-Fattah

Support for this show comes from Fetch Pet Insurance. Do you have a pet? Every six seconds, a pet owner in the U.S. gets hit with a vet bill of over $1,000. And it's almost always an unwelcome surprise. That's where Fetch Pet Insurance comes in. Fetch is the most complete pet insurance. Get paid back up to 90% of vet bills. You can use any vet in the U.S. and Canada. All vets are in network.

166.514 - 173.492 Randa Abdel-Fattah

Go to FetchPet.com slash save right now for your free quote. That's FetchPet.com slash save.

175.362 - 197.797 Noam Hassenfeld

Support for this show comes from Odoo. Running a business is hard enough, so why make it harder with a dozen different apps that don't talk to each other? Introducing Odoo. It's the only business software you'll ever need. It's an all-in-one, fully integrated platform that makes your work easier. CRM, accounting, inventory, e-commerce and more. And the best part?

Chapter 3: How does the Steam Machine compare to traditional consoles like PS5 and Xbox?

915.641 - 919.587 Sean Hollister

What they told me is they are selling this at cost.

0

919.567 - 930.242 Marques Brownlee

I mean, you can get a broad stroke understanding of it by looking at what RAM and storage costs now versus what they costed back then. The cost of the product is basically the cost of the components and what it takes to make it.

0

930.562 - 939.955 Marques Brownlee

For instance, Steam Deck, we recently had to change our price because, not because Steam Deck changed, but because the price that it costs to actually make Steam Deck with those same components changed.

0

939.935 - 959.142 Kayvon Kay

If you're looking at something like the Steam Deck and the Steam Machine where we were envisioning it and where we are now, I would say that the new price is actually much more aggressive on that. So we're trying to make it as fair as possible there. This whole industry has kind of transitioned to a model where you don't know what the cost is going to be ahead of time.

0

959.122 - 981.464 Kayvon Kay

COVID paved the way for that a little bit. We might get more parts to make it, but the price might be double what it is today. At that point, we have to make the calculus of, should we still build machines with this and at what cost? We're thinking through all that right now. At some point, we were not even convinced we could build any significant quantity.

981.644 - 986.108 Kayvon Kay

I think we ended up in a pretty happy spot overall.

986.223 - 995.217 Marques Brownlee

Oh, yeah. I mean, well, it is still pretty aggressive for us to hit this price. So even though it's more than we wanted it to be, like, we're happy that it can be this at the very least.

996.159 - 1007.877 David Pearce

So this is very much like a razors and blades model, right? That this company is confident that it will sell enough games to make not making money on the console worth it over time.

1007.857 - 1033.206 Sean Hollister

I think so. They wouldn't tell you that, though. They always say it's about the learnings. They're like, I don't know what to believe. Learnings don't pay the bills. Of the people I have talked to who say things like this, I would say I believe them 10% more than I would believe anybody else because Valve just makes so much money per capita that they can afford anything.

Chapter 4: What challenges does Valve face with the Steam Machine's launch?

1139.366 - 1159.995 David Pearce

But part of me wonders, okay, we know it's going to be over $1,000. Let's bump it up another couple hundred bucks and make this thing, like, stupendously powerful. If they accidentally... sort of made the wrong price performance trade off in trying to make the right performance price trade off two years ago or whatever it was. Obviously, it's hindsight. It's complicated to know.

0

1160.015 - 1168.908 David Pearce

But like if this thing were vastly more powerful and 1500 bucks, would it be that much less compelling to a lot of people who are already willing to pay over $1,000 for it?

0

1170.009 - 1195.67 Sean Hollister

I don't I don't know if they could bump up the price $100 and have 12 gig of VRAM instead of eight, then it would not struggle so much to do 1440p 4K stuff the way it does. It'll play lots of 4K on older games. It'll look great. It's just when you get to the games that are really RAM intensive and they're starting to be that way, you know, Indiana Jones, Alan Wake 2, you start to run into things.

0

1195.85 - 1213.194 Sean Hollister

There's actually a bug that I guess I was one of the reviewers helped discover during the review period, where when it was running out of VRAM, when you were hitting that ceiling, It would spontaneously reboot. It would crash. It would do all kinds of crazy stuff. They seem to have fixed that. One day after I reported, they're like, hey, tell me if this is fixed, please.

0

1213.434 - 1241.494 Seth Matlins

And it was, thankfully. Not just the marketing ones, but the HR, IR, pricing, org design, and planning ones. The ones most don't consider marketing at all contribute to either creating value or destroying it. Each week I sit down with CMOs, CEOs, founders, cultural thinkers, the people building, breaking, and reimagining how businesses grow or don't.

1241.828 - 1260.073 Seth Matlins

for conversations about what creates value and what destroys it. It's a business show. It's a marketing show. Creator destroys the show that argues. They've always been the same thing. From the Vox Media Podcast Network and the Wisdom is Company. New episodes drop weekly on YouTube and your favorite podcast app.

1263.277 - 1273.148 Rachel S. Gross

Consider the lobster roll, tender chunks of lobster bathed in butter or mayo sandwiched between two slices of a squishy bread roll. Are you drooling yet?

1273.288 - 1282.739 Randa Abdel-Fattah

Lobster is a summertime staple in New England, a fixture on casino and cruise ship buffets, and a steady partner for steak in the classic surf and turf.

1282.759 - 1303.678 Rachel S. Gross

This episode of Gastropod, the American lobster industry is one of the most valuable fisheries in the country, but it wasn't always the case. Just in time for summer, we're cracking the lobster's many mysteries, including how it went from prison fare to fancy food. Find Gastropod and subscribe wherever you get your podcasts.

Comments

There are no comments yet.

Please log in to write the first comment.