The Backlog Games Bonanza - [Remastered] - Gaming Podcast

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Video Gamers Podcast 1h 3m 3 speakers 8 chapters transcribed
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What is the main topic of this gaming episode?

Josh 0:11
Hello, fellow gamers, and welcome to the Video Gamers Podcast. Gaming is an amazing hobby, but sometimes we can get a little too excited about the number of games out there. Sometimes we fall prey to the wonderful yet evil Steam Summer Sale. I mean, Steam Winter Sale. I mean, Steam Autumn Sale.

How do sales impact gaming backlogs?

Josh 0:31
Our wallets take a beating, but our backlogs grow in leaps and bounds. sometimes awesome-looking games like Kingdom Come Deliverance 2 and Avowed release within just a week or two of each other? Whatever the cause, we all have that backlog of games we've been meaning to get to, and today we're talking about a ton of games in our backlogs that still have our eyes and attention, if maybe not our time to actually play them. It's going to be a gaming-packed episode with some seriously good titles, so get ready. But first, some introductions are in order. I am your host, Josh, and joining me, when I asked him what his games and his backlog were, he said, Diablo II, Diablo II Lord of Destruction, and Diablo II Resurrected.
Josh 1:19
What do you mean? It's Ryan.
Ryan 1:23
I mean, what more of a backlog do you need? You're never done. That's all it is. 20-something years later, you're never done. And it's just revolving. I'm just being economical. I'm being frugal and friscal. Friscal? I don't think friscal is a word. I'm just making up words. That's how committed I am to Diablo. I'm making up words.
Josh 1:46
You know, we pick on you and your love of Diablo 2, but dude, any game that you can play 20 years later and still have a good time is a testament to a great game.
Ryan 1:58
Exactly.
Josh 1:58
Like Rocket League. I love Rocket League. I haven't played it in a few months, but it's like, is Rocket League going to be around in another 15 years? Are people still going to be just, you know, playing Rocket League? And it's like, I don't know. If it is, then you're an all-time game at that point. Exactly.
Yeah.
Josh 2:13
Well, welcome in, everybody. Ryan? I'm tired, boss. I'm tired, boss.
Ryan 2:23
I wish this is like the IRL stamina bar. I don't have a mod for it. This is where we got to rest, man. We're just going to be goofy and crazy and fun and talk about some crazy stuff right now. I'm excited.
Josh 2:38
Yeah.

What hidden gems are in Ryan and Josh's backlogs?

Josh 2:38
You know, listen, we want to thank all the people that have come on the show to do these awesome interviews. I mean, talking to voice actors, talking to these developers. I mean, this has been awesome. And we warned people ahead of time. We said, man, we are shooting for the moon. We're taking this podcast to the next level. And I think they got a taste of that. But at the same time, this is always who we've been. It's who we will always be. We are gamers chatting games, hanging out together, talking about the stuff that gamers talk about. And it's been awesome, but this is kind of like a... like a breath of fresh air. Back to basics, baby. Getting that stamina bar back, right? We've done the big heavy fight and it's like now it's just time to explore a little bit.
Josh 3:27
So yeah, exactly. You said it. We're back to basics. So for people that are like, are you guys turning into just an interview podcast? No, we're not. We're still going to be doing these awesome bonus rounds, our twig episodes, our deep dives and all that. But we are absolutely thrilled And excited to be able to mix in some of these interview episodes and just meeting people in the industry and talking to them and kind of getting that inside look. Like, honestly, one of my favorite things is like asking the questions that gamers think. Yeah, exactly. Yeah. We're your voice. We're here for you. Yeah. And I mean, that's what we will always do. That is our guarantee to people. But honestly, the feedback to those interviews has been spectacular, dude.
Josh 4:08
So honestly, thank you to everybody that has reached out to us and just said, yo, I love these because, you know, that that was the goal is to to be able to do this, keep it entertaining and kind of give people a look at the people that are behind the games on those as well. So we'll definitely have more of those in the future. We probably will not have four of them in a row kind of thing like that.

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