Ace of Shame
speaker
134 appearances
1 recordings
1 series
first heard Jan 2025
last heard Jan 2025
Ace of Shame’s voice in public audio — every appearance, attributed to the second.
Trend
recordings per month · last 12 monthsNo recordings in the last 12 months.Older appearances are listed below; set an alert to hear about the next one.
Appearances
Video Gamers Podcast · [Deep Dive] Ender Magnolia: Bloom in the Mist - Gaming Podcast · 29 Jan 2025
podcast
As we get into these mega studios like EA and Blizzard and Ubisoft, and I think this is not to pick on Ubisoft again, which I know you've been a huge fan of, Ace. Not anymore. But I think they lose their way. Legitimately, I think it becomes about profits and money over the passion of games. And with indie devs, the passion of their game is what is going to determine their success. Exactly. Yeah.
Yeah. And so I am with you on that. And this again, one of the reasons that we want to start doing this this show weekly is to really focus on that and support that because they're the ones that are pouring their heart and souls into these games with the hope that people discover it and people have fun with it. And we want to help when we can on that. So. Okay.
So, I mean, you know, that said, that's the goals of these episodes, right? We want to cover all of the things indie, you know, we will talk about just general gaming, apparently some really bad sushi puns along the way too. But if you are a fan of indie or just gaming in general, these episodes are absolutely going to be up your alley and we hope that you look forward to them.
And in case you missed it, this is an addition. To our normal Monday and Thursday episodes.
The look on both y'all's faces with like your brain process, the sound was, was, oh, it was so great. All right. So let's get into this man. Ace, just for, for people that don't know, um, you two years ago, you gifted me a copy of Ender Lily's quietest of the night. Mm-hmm. which I knew nothing about. All of a sudden I just get this, you've got a gift. And I'm like, what is this?
And I'm like, what's Ender Lilies? What the heck? And then I had that moment where I kind of went, oh man, I can't not play this game. Like it was a gift. What am I going to do? Just throw it back at you and be like, no thanks. And so kudos to you because I did play Ender Lilies. You know, you've kind of forced me or guilted me into it by gifting it to me. That usually works. Yeah.
And I've said this before, but I am generally not...
biggest fan of metroidvanias like i think there are some fantastic ones i think the genre as a whole i'm kind of put off just a little bit um i i do enjoy them from time to time but it's just not my jam like i know metroidvanias are one of your favorite genres yeah this is where we differ greatly like to me a metroidvania is the heart of video game it is the most pure gaming experience you can have
I mean, Ryan agrees with you because Castlevania, what is it? Symphony of the Night, Ryan? It's one of your all-time favorite games. Yeah. I wish there was a modern way to play through that. Yeah. So I did go into Ender Lily's kind of like ho-hum, but let me give it a shot. And I will say I didn't finish it. Surprise, surprise, everybody. But I do have a few hours into it.
And what I remember is like the kind of atmosphere, like mesmerizing is the word that kind of comes to mind for me, where the art style was beautiful. It was this kind of sad, almost like haunting type atmosphere to it. I don't know if you're a ghost or a girl that has ghosts attached to her. But I remember like you find these ghost things that follow you around and help you.
I thought it was really weird that she doesn't do a lick of fighting. Like you don't even have like an ability. It's like the ghost things that are following you around. But I do remember thinking like, wow, this game is very beautiful. It's very well done. There is absolutely something here. Like whoever made this game knew what they were doing. Um, and so like, uh,
And then they announced enter Magnolia's and you started just again, shouting it to the world and saying, Oh my goodness, guys, I lost my mind. I was being polite. You did lose your mind.
So what is it about this? I'm going to call it a series at this point, but I guess it's the Ender series. Is that the proper term? Okay. So what is it about the Ender series that you love so much?
Kind of like Hollow Knight in a way. Hollow Knight is not a happy game.
No, yeah. So I don't know what it is. Does any Metroidvania? I mean, Ori, right? I mean, that's sad too.
Is there a happy Metroidvania out there?
Or getting lost in a giant map where you have no idea what you're doing. If you put it down for three hours, you have forgotten what you were doing and where you are.
I am excited because I know, Ace, you have played this, beaten it, and 100%ed it, if I am correct. Is that true? I've 100%ed both. Both games. Yeah. Okay. So, Ryan, watch out. We've got an expert on our hands here. He said he's an expert. That's why he's here. Time to get serious, man. We can hold up to this, Ryan.
They had Metroid in the name. There you go. All right. So, Ace, you've been a fan of this series. We usually start off these kind of game deep dives, so to speak, with the, what is the thing? The one thing. And I know this is hard because when I asked you to think about this, you went, come on, man. Yeah. What is the hook, so to speak?
The thing that stands out to you the most above all else in this game? To give people an idea, when we covered Astro Bot, Ryan and I said, it's the audio. Like, as great as the gameplay and everything in Astro Bot was, the audio in this game is second to none. You know, with Space Marine, it was just the kind of visual grandeur of that game. So every game we feel like has something special.
Showing 21–40 of 134 · page 2 of 7
← Previous
Next →