Ace

speaker
3,106 appearances 32 recordings 1 series first heard Feb 2025 last heard 8 Jan

Ace’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
8 · Dec OctJan 26AprJulnow

Recordings per month over the last 12 months — 15 in all, peaking in Dec 2025 with 8.

Appearances

newest first · ▶ plays the moment
Yeah, this one was crazy. I loved the look of it, too. You know, you had the whole puppeteer thing, the strings and all that. Games that can, like, nail that aesthetic of puppeteering really worked for me when pulling me into the world. And this one does that for me. I don't know what you thought about it, but...
If we didn't have the midnight walk coming up, I would definitely be like, Oh yeah, I'm going to play once upon a puppet. But like we've got, there's like we said before, there's so many good games coming out this year. I feel like we just don't have time to play everything. And it really is a disappointment. So if anyone out there wants to play it for us and tell us how it was.
I mean, from what I've seen, it nails the atmosphere and the aesthetic it's going for with the whole puppeteering stage kind of stuff. And it works for me. So I know it'll work for you guys if you try it.
This is me poking you to try it for me because I don't have time.
All right. We're going to move on to this next one after this short little break.
All right, we are back. We are talking about something that is going to be absolutely legendary. I can assure you now I'm not overhyping this. One of the best indie roguelikes known to man is getting a sequel. Enter the Gungeon 2. Oh, baby. Can you tell Ace is excited? Oh, Enter the Gungeon is one of the best indie roguelikes there is.
It's got a great story if you follow the story, because you pick one of the four characters, you go through the dungeon, and you're looking for a gun that'll kill your past. And if you can do that, then the story resets into unlocking more and more interesting characters that tie to the main story. I'm not going to go into the whole thing, because... I'll be here for hours.
I mean, I'm a dork like that. But one thing that people have an issue with enter the gungeon with is of course, people like Josh, it's the graphics. It's pixel graphics.
That's not a problem anymore. And into the gungeon too. This looks pretty good. We got some absolutely stunning 3D visuals on this one, and I, for one, am so excited to see where this goes. We don't have much to go on yet. We just have an announcement trailer, and we don't have an announcement date, unfortunately. But what do you think about this one, Ryan?
You've never played Into the Gungeon, but does this pique your interest in any way as a roguelike fan?
That's fair. I'm not huge on card battlers either.
The guns are ridiculous. They're like, you know how we talked about Doom Eternal and how Doom Eternal has ridiculous weapons and guns? Yeah. And it really leans into that. Uh-huh. Enter the Gungeon is the same way. You'll get a shotgun shell that shoots shotguns.
Or a barrel that shoots fish. Like, the guns are ridiculous, but the magic comes from the synergy of the items you pick up that go with the guns. So, like, maybe you'll pick up, you know, the infinite ammo boost with some kind of, like, Gatling gun, and it combines into some ridiculous weapon that just deletes the first boss. But it's got those fun roguelike elements.
dodge roll and then you're doing some interesting things with their uh make a souls like that would be just on brand for their for their name as difficult as enter the gun you could be it's a bullet hell game so you're like dodgy rolling a lot it might as well be a souls like might as well yeah might as well be if you ask me so the first one was pretty pixely pixel graphics it was very uh it was a pixelated kind of graphical adventure it was uh
Oh, yeah. They've definitely got a little bit of knowledge about guns. But I think Enter the Gungeon 2, if it comes out this year... If they can time it to not come out with anything else, like we were talking about, no shadow drops or anything like that, it'll take the month it comes out because people freaking love Enter the Gungeon. I being one of them.
No, no, no, no, no. Bethesda, you're done. You've already dropped Oblivion and you have freaking Doom. The Dark Age is coming. No more from you. You're done. No more. You leave the indie gamers alone.
Oh, one second. Todd Howard's at my door. Yeah. Ding, ding, ding, ding. Oh, no, he's threatening me with a New Vegas remaster.
I don't know how much trouble we're going to get into for ripping to Todd Howard, but... Ah, whatever. We love you, Todd. Now it's okay, because we said we love you. But moving on from Enter the Gungeon, we're going to talk about a game that came out, I believe, last week. And I played this game. You played this game. I did a review of this game. It is not performing as well as I expected. Really?
Yeah. We are talking about Mandragora Whispers of the Witch Tree, which is a 2.5D Metroidvania kind of Souls-like combat with a Diablo-style skill tree. The skill tree is insane in this game, I will say.
just there's just too much it's too much for me and you never played a souls like so you don't like you never dealt with the weapon scaling kind of mechanics that come from souls like games where having higher stats you know can attribute to using better weapons and make a certain weapon more effective which is what mantra gora tries to do it does have weapon scaling like that's where it's souls like elements come from on top of the freaking stamina bar
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