Ace
๐ค SpeakerAppearances Over Time
Podcast Appearances
Ryan, you might be able to mess with Blastmasters. I think you'd like it. It's got super good graphics for pixel art, but it also has the same thing like Doom, where if you do enough damage to an enemy, you can glory kill them, and each enemy has a unique animation.
Ryan, you might be able to mess with Blastmasters. I think you'd like it. It's got super good graphics for pixel art, but it also has the same thing like Doom, where if you do enough damage to an enemy, you can glory kill them, and each enemy has a unique animation.
That sounds good. What I love about it is, uh, You can't spend a ton of time in the levels because you need to gather as much stuff as possible and get out.
That sounds good. What I love about it is, uh, You can't spend a ton of time in the levels because you need to gather as much stuff as possible and get out.
That sounds good. What I love about it is, uh, You can't spend a ton of time in the levels because you need to gather as much stuff as possible and get out.
Because there's a timer at the bottom, and the longer you stay in the level, the timer is going to keep moving up, and that's increasing the difficulty of the game.
Because there's a timer at the bottom, and the longer you stay in the level, the timer is going to keep moving up, and that's increasing the difficulty of the game.
Because there's a timer at the bottom, and the longer you stay in the level, the timer is going to keep moving up, and that's increasing the difficulty of the game.
Over and over again. At the end, it gets to the last bar, and it's just... I can't kill him.
Over and over again. At the end, it gets to the last bar, and it's just... I can't kill him.
Over and over again. At the end, it gets to the last bar, and it's just... I can't kill him.
that's the hardest difficulty yeah but it's uh it's an absolute blast man like we will definitely get you in on it it's uh it's a 3d roguelike too so it's very interesting to see like roguelikes within 3d environments like that because that's not a very common thing within the indie yeah i would agree with you on that yeah yeah yeah but uh you want to go ahead and give us your third one john yeah so i had uh i had a tough time with this one because there's kind of like a
that's the hardest difficulty yeah but it's uh it's an absolute blast man like we will definitely get you in on it it's uh it's a 3d roguelike too so it's very interesting to see like roguelikes within 3d environments like that because that's not a very common thing within the indie yeah i would agree with you on that yeah yeah yeah but uh you want to go ahead and give us your third one john yeah so i had uh i had a tough time with this one because there's kind of like a
that's the hardest difficulty yeah but it's uh it's an absolute blast man like we will definitely get you in on it it's uh it's a 3d roguelike too so it's very interesting to see like roguelikes within 3d environments like that because that's not a very common thing within the indie yeah i would agree with you on that yeah yeah yeah but uh you want to go ahead and give us your third one john yeah so i had uh i had a tough time with this one because there's kind of like a
Getting to know the people who made your game are pretty rad. I have not played the second game. I bought it. I haven't played it yet. But I played the first game and it's DLC as well as a mobile game that no longer exists.
Getting to know the people who made your game are pretty rad. I have not played the second game. I bought it. I haven't played it yet. But I played the first game and it's DLC as well as a mobile game that no longer exists.
Getting to know the people who made your game are pretty rad. I have not played the second game. I bought it. I haven't played it yet. But I played the first game and it's DLC as well as a mobile game that no longer exists.
I was just curious what makes it the step above for you.
I was just curious what makes it the step above for you.
I was just curious what makes it the step above for you.