Adam Stachowiak

speaker
1,467 appearances 3 recordings 1 series first heard Jan 2025 last heard 27 Feb

Adam Stachowiak’s voice in public audio — every appearance, attributed to the second.

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recordings per month · last 12 months
1 · Feb OctJan 26AprJulnow

Recordings per month over the last 12 months — 2 in all, peaking in Feb 2026 with 1.

Appearances

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The next morning I have an app that works, invoices, emails, PDFs, logs in, all the things.
I mean there's a couple things I could probably do to make it more production ready, but like it's the V1.
And so that's one thing.
The other thing is on the Telegram front, the challenge I wonder is that there are times when I'm in those kind of loops like you are.
And as a great teammate, it may have a more complex problem that can solve in Telegram.
I may actually need to be there with it.
And I guess in that case, it might be great to know that, but it might bug me on that walk or it might bug me on that restful step away.
So I'm kind of torn on that bug me on Telegram front, but it'd be kind of nice because maybe I'm at lunch with a colleague and I'm still working and I want to be in work context, but
Sometimes the thing that I have to – that sort of human-in-a-loop scenario with the agent to take that next step.
It requires deeper thinking than I can do in a telegram message where I may need to access more tools or whatever.
And so then I might just be like, oh, man, now I got this agent anxiety again.
I got to get back to my agent.
You know what I'm saying?
So that's my long-winded response to you is like I one-shot something recently out of frustration.
But it wasn't a true one-shot.
It was a thoughtful, deep message.
v1 one shot it wasn't like build me a rails app to replicate x it was more like here's what i use here's what i use about it here's what i really care about it here's all the things i don't want you to do here's the things i do want you to do and i'm literally going to bed i just told her what i'm doing came back the next morning and ledger's born
And I think this is the lens we need to take because this is the lens I'm taking.
And it's helpful to me is that not all software is created equal.
Just like your game is not the same kind of production-level, shippable, sellable, SLA-able software.
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