Alex Kammer
👤 PersonAppearances Over Time
Podcast Appearances
No, I appreciate that. This is a great time of year for a wellness check on Mr. Camera, so I appreciate that. Yes, I am the director of GamelCon, an annual tabletop convention that we run here in Madison, Wisconsin, that has now become the largest majority RPG convention in the world, which is insane. I can't believe it. But that's where we are.
No, I appreciate that. This is a great time of year for a wellness check on Mr. Camera, so I appreciate that. Yes, I am the director of GamelCon, an annual tabletop convention that we run here in Madison, Wisconsin, that has now become the largest majority RPG convention in the world, which is insane. I can't believe it. But that's where we are.
In addition, we have a publishing company that's been around for a little bit, but we're moving it forward more aggressively and making real strides and making bigger products and more interesting things. So we just launched our new website last week. So yeah, I do a lot of freelance design work.
In addition, we have a publishing company that's been around for a little bit, but we're moving it forward more aggressively and making real strides and making bigger products and more interesting things. So we just launched our new website last week. So yeah, I do a lot of freelance design work.
In fact, I just got my author copies of The End of Everything, my book that Alan Patrick and I wrote and I'm just so freaking proud of and delighted that it's ending up in people's hands right now. I'm super excited about that. So yeah, I have toes in various parts of the hobby. Fantastic. It's great to have you again.
In fact, I just got my author copies of The End of Everything, my book that Alan Patrick and I wrote and I'm just so freaking proud of and delighted that it's ending up in people's hands right now. I'm super excited about that. So yeah, I have toes in various parts of the hobby. Fantastic. It's great to have you again.
I appreciate it. I hope it is. I think it's going to be really fun. It's been fun so far, and I can't wait to actually have 2025 when we get players seated at tables playing our content. I'm really looking forward to that.
I appreciate it. I hope it is. I think it's going to be really fun. It's been fun so far, and I can't wait to actually have 2025 when we get players seated at tables playing our content. I'm really looking forward to that.
They will be in 2025. What you'll see is if you're walking through the lobby of GamelCon this year, you'll see a Gamel publishing booth. And that's what I'll be propped up for most of the time. And I'll be passing out. You referenced, you saw on our site, a primer. We have printed copies that we'll be passing out, full color, little digest sized.
They will be in 2025. What you'll see is if you're walking through the lobby of GamelCon this year, you'll see a Gamel publishing booth. And that's what I'll be propped up for most of the time. And I'll be passing out. You referenced, you saw on our site, a primer. We have printed copies that we'll be passing out, full color, little digest sized.
shopping tote bags for the dealer hall that hopefully people will find useful. And so I can talk about the Organized Play program, which I'm super excited about because we've had a long relationship with Adventures League. Sean, actually, that's how I met you, gosh, 10 years ago or something when we first got into writing such a core figure in getting that program off the ground.
shopping tote bags for the dealer hall that hopefully people will find useful. And so I can talk about the Organized Play program, which I'm super excited about because we've had a long relationship with Adventures League. Sean, actually, that's how I met you, gosh, 10 years ago or something when we first got into writing such a core figure in getting that program off the ground.
and you know we could talk about adventures league to the extent you know we're interested as we swear it is now i suppose where it was and uh sort of why i'm doing this but uh i think we're in a really uh good position after running so much organized play and of not only just uh adventures league and dungeon dragons but other other rule sets that um
and you know we could talk about adventures league to the extent you know we're interested as we swear it is now i suppose where it was and uh sort of why i'm doing this but uh i think we're in a really uh good position after running so much organized play and of not only just uh adventures league and dungeon dragons but other other rule sets that um
I think we've got a pretty good sense of what really works, what players are interested in, and how we can make ours really fun and can do some things that a program like Adventurous League can't do for size reasons and corporate reasons or whatever those reasons are that we can do that others can't. So I'm really excited about that.
I think we've got a pretty good sense of what really works, what players are interested in, and how we can make ours really fun and can do some things that a program like Adventurous League can't do for size reasons and corporate reasons or whatever those reasons are that we can do that others can't. So I'm really excited about that.
Well, so I guess the first big why is it aligns completely with our core ethos for GameholeCon, and that is to celebrate this awesome hobby and bring as many people into it as possible to make it accessible and fun. And organized play has been awesome for that, right? I mean, just think of all the iterations that you mentioned.
Well, so I guess the first big why is it aligns completely with our core ethos for GameholeCon, and that is to celebrate this awesome hobby and bring as many people into it as possible to make it accessible and fun. And organized play has been awesome for that, right? I mean, just think of all the iterations that you mentioned.