Amiya Game Theory
๐ค SpeakerAppearances Over Time
Podcast Appearances
let's start with the easiest one involuntary noises when we feel pain it's quite normal to let out an ouch or a shout and if it's really painful just scream and yell golly that's smart no just me either way we let out a sound when we are hurt and as i alluded to earlier our friend mario is no different
I have died a lot in Mario games, so I am all too familiar with these sounds.
But it's not just the initial pain that makes us make involuntary sounds.
When we stop for a moment, we may moan or groan as the pain returns.
And when Mario is on low life, as in he's almost about to die, he lets out a lot of sounds when not moving.
This would indicate that Mario is feeling pain.
But that's just the first part of the checklist.
When someone is in pain, their mood can be different than usual.
One of the most common changes that the pack slack notes is if the patient begins sleeping at random times of day, as this would indicate that they are waking up in the night or struggling to get back to sleep due to the pain, which would lead to them struggling to stay awake during the day.
And with Mario, in practically every 3D game, if you leave him idle for long enough, he will fall asleep.
So that's definitely one behavior change that we can check off the list.
Others are more serious behavior changes, though, such as being aggressive towards other people.
Now, we don't see Mario getting increasingly grumpy when he gets hit.
He's normally quite positive overall.
However, one of the social behavior changes to look out for is if the patient is being physically aggressive to others.
Now, we have talked about Mario exhibiting this kind of behavior a lot on the channel.
Mario punches Yoshi to make him stick out his tongue.
He grinds his brother's foot into the ground, and he's constantly stomping on any creature he comes into contact with.