Amiya Game Theory
๐ค SpeakerAppearances Over Time
Podcast Appearances
I get pretending the water isn't actually that cold when you go to the beach or something, but
right once you're in it's actually quite warm in here but literally freezing to death cold i don't even think the toughest guy could hide that level of pain from his face and the expressions he does give are completely bland or you might even say comical but even those reactions are inconsistent we've seen him jump into fire and scream out in pain but when he dies from the same injury he just looks shocked like whoops yes that's it not exactly the face you'd give dying a fiery
Or in Mario Sunshine, he just sits in the fire and goes, nah, I'm done.
And the more I looked, the more I saw this oh no expression on Mario's face as he died.
Not squishing his face in pain, just a surprised look on the screen.
Even right down to the very first game.
He just looks at you, not even sad about dying.
And this, my friends, was the very tip of the iceberg.
Not only is Mario not reacting appropriately to these situations with his face, but his physical responses might be even worse.
When Mario is crushed by a thwomp or falls from a huge height, his expression is lifeless and unfazed.
But even more shocking, he just walks it off.
Mario should be at the very least limping landing from a height that big.
The reason we limp is that we want to put less pressure on the painful part to let it rest and prevent further damage.
The force of landing from heights like that can put strain on your muscles and ligaments, and of course, if you don't do it properly, it can break bones.
So using them leads to more pain, and so we limp to minimize that pain.
Man, Mario just walks away from the landing.
No limping, not even so much as a flinch, just like we mentioned before when he runs out of oxygen.