Andre
👤 PersonAppearances Over Time
Podcast Appearances
Yeah, yeah. So what we're aiming at is a game with a lot of soul, but also it's very different in so many areas. So we didn't know whether people will buy into it because this thing has been so strong that some people are like unable to escape the sort of clutches of
Yeah, yeah. So what we're aiming at is a game with a lot of soul, but also it's very different in so many areas. So we didn't know whether people will buy into it because this thing has been so strong that some people are like unable to escape the sort of clutches of
Yeah, yeah. So what we're aiming at is a game with a lot of soul, but also it's very different in so many areas. So we didn't know whether people will buy into it because this thing has been so strong that some people are like unable to escape the sort of clutches of
mini maps and markers and fetch quests and they sort of do it for all the instant gratification basically all the mechanics that tell you oh you're so good because you click the button are like they work they work that's why they do it it's dopamine based science basically but
mini maps and markers and fetch quests and they sort of do it for all the instant gratification basically all the mechanics that tell you oh you're so good because you click the button are like they work they work that's why they do it it's dopamine based science basically but
mini maps and markers and fetch quests and they sort of do it for all the instant gratification basically all the mechanics that tell you oh you're so good because you click the button are like they work they work that's why they do it it's dopamine based science basically but
there's a point where you kind of you know reveal the like tear down the veil and you're like oh i really haven't you know done anything very substantial so but there's a this is a hard like thing to to take people from that type of thinking to the type of thinking like in kingdom come You start. You all played, I guess, through the intro. And you start. You have nothing.
there's a point where you kind of you know reveal the like tear down the veil and you're like oh i really haven't you know done anything very substantial so but there's a this is a hard like thing to to take people from that type of thinking to the type of thinking like in kingdom come You start. You all played, I guess, through the intro. And you start. You have nothing.
there's a point where you kind of you know reveal the like tear down the veil and you're like oh i really haven't you know done anything very substantial so but there's a this is a hard like thing to to take people from that type of thinking to the type of thinking like in kingdom come You start. You all played, I guess, through the intro. And you start. You have nothing.
You have nowhere to sleep. You have nothing to eat. You have some very, very raggedy bagger clothing. You don't really know what to do. We put the character there, the beggar, the girl.
You have nowhere to sleep. You have nothing to eat. You have some very, very raggedy bagger clothing. You don't really know what to do. We put the character there, the beggar, the girl.
You have nowhere to sleep. You have nothing to eat. You have some very, very raggedy bagger clothing. You don't really know what to do. We put the character there, the beggar, the girl.
It wasn't there. We put it there when the telemetry you know, data went back and people were like, Oh, I kind of didn't know what to do. So we put, put her there and we were like, Oh, maybe it's too much. And then I watched the streams and people ask her all the questions and they go all the answers. And then they like turn around. They're like, okay, so what now?
It wasn't there. We put it there when the telemetry you know, data went back and people were like, Oh, I kind of didn't know what to do. So we put, put her there and we were like, Oh, maybe it's too much. And then I watched the streams and people ask her all the questions and they go all the answers. And then they like turn around. They're like, okay, so what now?
It wasn't there. We put it there when the telemetry you know, data went back and people were like, Oh, I kind of didn't know what to do. So we put, put her there and we were like, Oh, maybe it's too much. And then I watched the streams and people ask her all the questions and they go all the answers. And then they like turn around. They're like, okay, so what now?
So, so actually the level of how people stopped, uh, you know, taking a J agency in their own gaming is like, I guess I don't think it's good. And we're trying to do the opposite way, but it's hard to take people from that thinking to like, Oh, you really have to think for yourself. So we didn't know, we didn't know where it's going to be receptive. Like, like this, like we weren't sure at all.
So, so actually the level of how people stopped, uh, you know, taking a J agency in their own gaming is like, I guess I don't think it's good. And we're trying to do the opposite way, but it's hard to take people from that thinking to like, Oh, you really have to think for yourself. So we didn't know, we didn't know where it's going to be receptive. Like, like this, like we weren't sure at all.
So, so actually the level of how people stopped, uh, you know, taking a J agency in their own gaming is like, I guess I don't think it's good. And we're trying to do the opposite way, but it's hard to take people from that thinking to like, Oh, you really have to think for yourself. So we didn't know, we didn't know where it's going to be receptive. Like, like this, like we weren't sure at all.
That's good. That's great.
That's good. That's great.