Andrew Ambrosino
speaker
714 appearances
1 recordings
1 series
first heard Jun 2026
last heard 28 Jun
Andrew Ambrosino’s voice in public audio — every appearance, attributed to the second.
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recordings per month · last 12 monthsRecordings per month over the last 12 months — 1 in all, peaking in Jun 2026 with 1.
Appearances
Tying the design process to mediums, media, like that's the scary part.
It's that designers have more tools now
to do this process with right you can put stuff into the current product and you can a b test it or just you know use that as a prototype um many companies right now have this idea of like a baby version of the product like baby cursor you've seen this on twitter like we have baby codecs right a dramatically simplified code base that approximates
all of the interactions of the production app, and therefore is a lot quicker to vibe code over, right?
Because you can be like, well, what if the sidebar worked like this?
Or what if a pane came in and had like a group chat here?
What if X, Y, Z, right?
That's like a huge tool that's part of the design process.
So to say the design process is dead, I feel like it's both true and false, right?
It's that if you are, if you are tied to the tools in the, like the exact like day-to-day specifics of the process, then yeah, it's dead.
Like you're not gonna have a good time, but to throw the process out completely or throw it like the overlay of the process, the like, Hey, we're at this point in the process, like that is still more important than ever.
We believe in all sitting together, being embedded.
Cool.
There's been a lot written about role collapse, existential role collapse.
There are no roles anymore.
We haven't seen that.
We have seen more role collapse in the Codex org
than I think other parts of the company and other parts of the economy.
I think part of this is that this was a technical product for engineers.
And so our designers speak engineer, right?
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