Blessing (Addy Oye Jr.)

speaker
930 appearances 2 recordings 1 series first heard Apr 2025 last heard 18 Feb

Blessing (Addy Oye Jr.)’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
1 · Feb OctJan 26AprJulnow

Recordings per month over the last 12 months — 1 in all, peaking in Feb 2026 with 1.

Appearances

newest first · ▶ plays the moment
It's all dependent on the actual physics of, I'm passing this way, you have to be there to receive.
It's actual soccer. I think because it's hard, that's what makes me enjoy the game.
It's more satisfying when you get that goal.
Yeah, because it is so manual, it is so... Nothing is a pre-canned, I'm looking at that person, so my pass is going to go directly to them. I love that it is more difficult, and to me that... To me, when you have unpredictability like that, you have a harder time establishing a meta. Und eine Meta in Spielen zu erstellen, ist das, was mich in Spielen auslöst. Ja.
Und das ist auch, ich verstehe, ein bisschen eine blöde Sache zu sagen, weil jedes Spiel am Ende eine Meta hat. Aber für jemanden wie mich, der so normal ist, weil ich nicht mehr viele Multiplayer-Spiele kennen kann, weil ich immer viele verschiedene Dinge spiele, wenn es nicht so viel eine Meta ist, bin ich viel mehr drin, weil ich nicht mehr tiktok schauen muss, um zu verstehen, was ich tun muss.
I love that there's not like a... What you gotta do is, if you just play in this offense, nobody can stop you. There is so much more of a chaotic factor to it that I enjoy this game a lot more than other football games, soccer games.
I know it's insanity to say that Rematch is Rocket League with people, but genuinely... Aber wirklich, der Grund, warum ich es sage, ist, dass es einen physischen Aspekt gibt... Ich verstehe, aber das ist lustig. Ich würde den Rocket League mehr als den FIFA-League vergleichen. Das ist lustig. Man muss kommunizieren, man muss den Ball aus der Wand schießen, um dann auf jemanden zu landen.
Man muss die direktionale Bewusstheit haben, wo alle sind. Das ist nicht FIFA.
Yeah, it's all kind of coming back around. Now Rocket League for me is... Too much. The sliders are pushed way too far on the chaotic factor. Where I never feel like I have control in that game. I never ever feel like... I know, but like... I don't even want to put in the time to get there because it does feel so... Like I'm trying to parallel park while doing something else.
Like I'm just so bad at trying to get... But at least here you can aim, right? Like here there is an aiming factor. Now you still got to aim good. You got to aim well. And you have to charge up your kick a certain amount. Like there are those variables that I think make rematch so good and so fun and chaotic and unpredictable. But Rocket League is like too far over there.
And whenever I see people playing, it's magic to me. I don't understand how people... play that game well. And I like that rematches in the middle. Yeah, I feel that.
That makes sense. My one thing, and we'll see how they handle it, that I think could be the downfall of rematches, how they handle cosmetics and how they handle a live game aspect. I think them charging for it, the more I think about it, I'm actually kind of happy that it's a premium title. Because I think that's going to do more for it, actually surviving and actually staying around longer.
Because I do think that's the kind of game that people will pay for. And I... Ich bin noch nicht so sicher, dass sie Cosmetics aufnehmen werden. Rocket League hatte von Anfang an einen witzigen Flagg. Sie hatten die Twisted Metal-Kollaboration.
Ich glaube, Rocket League hatte einen Plan und eine gute Idee. Wir werden sehen, was sie mit Rematch machen. Das war die Konversation über Unringed Nightring.
Ja, sorry. Again, too many games. The Raider in Elden Ring looks incredible. I'm so excited to know life that game. That's a game that I will not fall off of, because the game has a structure to it. Eight big bosses you gotta take down. To me that's digestible. That's not this... unendliche Lebensservice, Live-Service-Game, das nie endet. Es ist nicht das Forever-Game.
Es kann ein Forever-Game sein, aber es hat eine Struktur. Und wenn du diese acht Bossen gewonnen hast, dann bin ich so, okay, fertig, ich habe ihn gewonnen. Und ich komme zurück, wenn Freunde sagen, oh, ich brauche ein drittes oder ich brauche... Cool, ich bin da, wenn du willst, wenn du willst, dass ich reinstehe. Aber ich liebe, wie strukturiert das Spiel immer noch ist, ohne dich zu benötigen,
Get a better life or have endless content. Now, what I would love... Back to rematch real quick.
I'm glad you just want to talk about rematch. Because I've been waiting to talk about this game.
Back to rematch. I hope, and what I would love for a lot of games to do, is to do what Valorant does with Valorant Premiere. Where Valorant Premiere, within the game of Valorant,
has their own league that you and your friends create a team for and you all have to be extremely verified and like verifies your phone number and all sorts of shit to make sure you're just not like this isn't your 12th account or whatever the hell it's like
Showing 821–840 of 930 · page 42 of 47 ← Previous Next →