Chris Ryan

speaker
2,023 appearances 3 recordings 1 series first heard Aug 2026 last heard 17 Sep

Chris Ryan’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
2 · Sep OctJan 26AprJulnow

Recordings per month over the last 12 months — 3 in all, peaking in Sep 2026 with 2.

Appearances

newest first · ▶ plays the moment
five Assassin's Creed's for every one Resident Evil. voice-verified
Maybe the ratio will be even worse than that, but I don't think... voice-verified
I thought what you wrote about today with the... the sort of calcification of the process of DC and Marvel, where they're like, we're 10 years out. voice-verified
We know what we're doing. voice-verified
It seems to take Matt Reeves five years to make a movie. voice-verified
We've got the Gunverse. voice-verified
We're ramping up to X-Men. voice-verified
There's not a lot of room for surprises and experiments right now. voice-verified
So maybe the video game adaptations... voice-verified
And this is like, it dwarfs comics in terms of the relationship it has with an audience already. voice-verified
So if the idea with comic book stories was like, well, people already know Superman. voice-verified
They love Batman. voice-verified
That was the point that I made. voice-verified
People fucking love Red Dead Redemption. voice-verified
You know, like voice-verified
feel so special. voice-verified
I want to go play Resident Evil games now. voice-verified
And you can play remakes for different consoles or you can play kind of like the old school versions of them, the more Capcom-y versions of them. voice-verified
But, you know, I think the fascinating thing with video games is that voice-verified
Like, a lot of the fun for me of playing them are not narrative-based, and they're not lore-based. voice-verified
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