Dan Houser
๐ค SpeakerAppearances Over Time
Podcast Appearances
Yeah, I think so.
I mean, it was a couple of...
It was his incredulity when his cousin picks him up in an old car and he's not living this fancy American lifestyle, which was a kind of comic moment.
And then they go to the cousin's flat.
And the cousin also, even though he was a sort of a failure, was still upbeat.
And then when he talked to the cousin and he talked about his wartime experiences and how harrowing they were.
And I was like, can I make this work in a game?
It's very different from stuff you normally see in games.
Is it going to feel ridiculous?
And I remember being very scared because I thought it might be too much.
It might feel over the top.
I think, you know, the game's so pretty.
The artist is doing such an amazing job.
The game's looking, you know, I think we can get away with this.
Let's try it.
And then the motion capture, the animation came out.
I was like, yeah, it kind of works.
And I think that moment, those were both pretty early.
Once we had those, you go, okay, we've now got...
comedy and tragedy with this character, now it's working.