Daniel Coulbourne

speaker
2,691 appearances 6 recordings 1 series first heard Jun 2026 last heard 12 Aug

Daniel Coulbourne’s voice in public audio — every appearance, attributed to the second.

Trend

recordings per month · last 12 months
3 · Jul OctJan 26AprJulnow

Recordings per month over the last 12 months — 6 in all, peaking in Jul 2026 with 3.

Appearances

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Talk about their anti-AI feelings.
I'm like, I hear a lot of what you're saying and I spiritually agree with a lot of what you're saying about certain types of tasks.
But like, I don't feel that way just like whole cloth.
Because I'm like, it is so good and useful at writing code that I think that there are sane ways to use it.
And that it's totally reasonable to use it in those sane ways.
But it's like, to use it to do game design...
it's like you're crazy why would you ever that's like no don't you don't you don't have it designed you don't have it do your creative work for like that that's that's nuts um and but at the same time i'm working on a game that you tested that is like um it's not too complicated to play but it is very complicated to build and as you can imagine there's like 200 something cards in the game that are all interconnected and have like logical relationships with each other
And there's a lot of like verbs and nouns that need to be consistent across all of those.
And just this morning, I like spent a long time making a bunch of revisions, making a bunch of additions.
And then I finish and I'm like, I'm pretty sure this is all right.
But I just pass it into Claude and I'm like, hey, will you like run back through this and
And make sure that there's no broken links and make sure my verbiage is like consistent and reasonable.
And then like kind of act like an adversarial player and let me know if there's like inconsistencies that are going to be annoying.
Like that...
I think it's pretty reasonable.
Yeah.
But it's also then like, you know, by the standards of certain people at Gen Con, could you say, you know, hey, I never touched this game.
It's like, well, technically it has, but not in a creative way, you know?
Yeah.
No, I know.
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