Dr. Alok Kanojia
speaker
459 appearances
1 recordings
1 series
first heard Mar 2024
last heard Mar 2024
Dr. Alok Kanojia’s voice in public audio — every appearance, attributed to the second.
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Appearances
I get bullied.
I feel embarrassed.
This is who I am in the real world and there's no escape.
I have no control over it, right?
I don't get to control whether I have acne or not.
And then on the flip side, in the virtual world, I can develop an identity and I get to pick exactly who I want to be.
So all human beings have a desire to have a healthy identity.
This is a core psychological need to be loved, to be respected, to feel proud of oneself.
Very strong circuits in the brain that drive us towards that.
And now what happens in a video game is that we have an artificial version of that.
But the problem is that there are parts of our brain that can't tell the difference, which is exactly why it's addictive.
And so what we see in gaming is that we have a lot of different psychological needs that are met through the video game or neuroscience needs.
And so when we become unhealthy gamers is when the game is the primary source of our needs fulfillment.
So when I am completely ashamed of myself in the real world, and instead of fixing that in any way, shape or form, I retreat into the virtual identity that becomes an unhealthy source of gaming.
So what we really focus on is, OK, fine, by all means, play video games because video games are fun.
They're here to stay.
98% of people under the age of 30 play video games.
They're not going anywhere.
And instead, what we really focus on is how can you build a life that is worth living so that gaming can be recreation, which is really what it's designed for.
It's not designed to meet our needs.
Showing 101–120 of 459 · page 6 of 23
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